Results for ' Hardware–software bridge'

966 found
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  1. The Bit (and Three Other Abstractions) Define the Borderline Between Hardware and Software.Russ Abbott - 2019 - Minds and Machines 29 (2):239-285.
    Modern computing is generally taken to consist primarily of symbol manipulation. But symbols are abstract, and computers are physical. How can a physical device manipulate abstract symbols? Neither Church nor Turing considered this question. My answer is that the bit, as a hardware-implemented abstract data type, serves as a bridge between materiality and abstraction. Computing also relies on three other primitive—but more straightforward—abstractions: Sequentiality, State, and Transition. These physically-implemented abstractions define the borderline between hardware and software and between physicality (...)
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  2.  39
    Are Biology and Medicine Only Physics? Building Bridges Between Conventional and Complementary Medicine.Hans-Peter Dürr - 2002 - Bulletin of Science, Technology and Society 22 (5):338-351.
    In classical physics, the world is considered as a matter-based reality, the arrangement of whose parts in time is uniquely determined by certain dynamic laws. By contrast, modern quantum physics reveals that matter is not composed of matter, but reality is merely potentiality. The world has a holistic structure, which is based on fundamental relations and not material objects, admitting more open, indeterministic developments. In this more flexible causal framework, inanimate and animate matter are not to be considered as fundamentally (...)
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  3.  56
    Embodied Experience in Socially Participatory Artificial Intelligence.Mark Graves - 2023 - Zygon (4):928-951.
    As artificial intelligence (AI) becomes progressively more engaged with society, its shift from technical tool to participating in society raises questions about AI personhood. Drawing upon developmental psychology and systems theory, a mediating structure for AI proto-personhood is defined analogous to an early stage of human development. The proposed AI bridges technical, psychological, and theological perspectives on near-future AI and is structured by its hardware, software, computational, and sociotechnical systems through which it experiences its world as embodied (even for putatively (...)
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  4.  35
    Hardware, Software, Humans: Truth, Fiction and Abstraction.Graham White - 2015 - History and Philosophy of Logic 36 (3):278-301.
    We start with a example of assembler programming, and show how even at this low level the structure of the programming language does not directly mirror the structure of the hardware, but that it is also decisively influenced by the human practices surrounding computer use, and that assembly language gives a view of the hardware which is accommodated to human interests and capabilities. We give several historical examples and illustrate the changing pattern of mutual accommodation between human practices and computer (...)
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  5.  43
    Theorem Proving in Lean.Jeremy Avigad, Leonardo de Moura & Soonho Kong - unknown
    Formal verification involves the use of logical and computational methods to establish claims that are expressed in precise mathematical terms. These can include ordinary mathematical theorems, as well as claims that pieces of hardware or software, network protocols, and mechanical and hybrid systems meet their specifications. In practice, there is not a sharp distinction between verifying a piece of mathematics and verifying the correctness of a system: formal verification requires describing hardware and software systems in mathematical terms, at which point (...)
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  6. A quantum recipe for life.Paul Davies - unknown
    One of the most influential physics books of the twentieth century was actually about biology. In a series of lectures, Erwin Schrödinger described how he believed that quantum mechanics, or some variant of it, would soon solve the riddle of life. These lectures were published in 1944 under the title What is life? and are credited by some as ushering in the age of molecular biology. In the nineteenth century, many scientists thought they knew the answer to Schrödinger’s rhetorical question. (...)
     
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  7.  11
    The Sociotechnical Boundaries of Hardware and Software: A Humpty Dumpty History.Brent K. Jesiek - 2006 - Bulletin of Science, Technology and Society 26 (6):497-509.
    This article traces the historical development of the boundaries around computer software and hardware. On one hand, the author documents ongoing discussions about the technical equivalence of hardware and software. On the other hand, he accounts for the stubborn persistence of these terms as markers for two distinct spheres of technology, knowledge, and practice. By using theoretical concepts such as “boundary work” and “coproduction,” the author argues that ongoing efforts to negotiate the boundaries between hardware and software are significantly “sociotechnical” (...)
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  8. Umysł - software czy hardware?Paweł Grabarczyk - 2008 - Hybris. Internetowy Magazyn Filozoficzny 7.
     
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  9.  5
    Ontological distinctions between hardware and software.William D. Duncan - 2017 - Applied ontology 12 (1):5-32.
    There are a wide range of positions regarding the ontological nature of computer hardware and software. Moor [The British Journal for the Philosophy of Science 29 (1978), 213–222] argues that there...
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  10. THE HARDWARE AND SOFTWARE OF HUMAN COGNITION AND COMMUNNICATION: A COGNITIVE SCIENCE PERSPECTIVE OF THE UPANISHADS AND INDIAN PHILOSOPHICAL SYSTEMS.R. B. Varanasi Varanasi Varanasi Ramabrahmam, Ramabrahmam Varanasi, V. Ramabrahmam - 2016 - Science and Scientist Conference.
    The comprehensive nature of information and insight available in the Upanishads, the Indian philosophical systems like the Advaita Philosophy, Sabdabrahma Siddhanta, Sphota Vaada and the Shaddarsanas, in relation to the idea of human consciousness, mind and its functions, cognitive science and scheme of human cognition and communication are presented. All this is highlighted with vivid classification of conscious-, cognitive-, functional- states of mind; by differentiating cognition as a combination of cognitive agent, cognizing element, cognized element; formation; form and structure of (...)
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  11.  43
    Intentionality: Hardware, not software.Grover Maxwell - 1980 - Behavioral and Brain Sciences 3 (3):437-438.
  12. Mind as hardware and matter as software.Jan-Markus Schwindt - 2008 - Journal of Consciousness Studies 15 (4):5-27.
    We present an argument against physicalism in two steps: 1) Physics reduces the world to a mathematical structure; 2) The notion of 'structure' only makes sense when carried by something and interpreted by something else. Physicalism does not allow such a carrier and interpreter at a fundamental level, hence it must be wrong. An extended notion of Mind is presented as the fundamental 'hardware' which is necessary by the argument. In particular, qualia correspond to the 'monitor component' of mind. Some (...)
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  13. What Do Bridges and Software Tell Us about the Philosophy of Engineering?Mario Verdicchio & Viola Schiaffonati - 2018 - In Rita Armstrong, Erik W. Armstrong, James L. Barnes, Susan K. Barnes, Roberto Bartholo, Terry Bristol, Cao Dongming, Cao Xu, Carleton Christensen, Chen Jia, Cheng Yifa, Christelle Didier, Paul T. Durbin, Michael J. Dyrenfurth, Fang Yibing, Donald Hector, Li Bocong, Li Lei, Liu Dachun, Heinz C. Luegenbiehl, Diane P. Michelfelder, Carl Mitcham, Suzanne Moon, Byron Newberry, Jim Petrie, Hans Poser, Domício Proença, Qian Wei, Wim Ravesteijn, Viola Schiaffonati, Édison Renato Silva, Patrick Simonnin, Mario Verdicchio, Sun Lie, Wang Bin, Wang Dazhou, Wang Guoyu, Wang Jian, Wang Nan, Yin Ruiyu, Yin Wenjuan, Yuan Deyu, Zhao Junhai, Baichun Zhang & Zhang Kang, Philosophy of Engineering, East and West. Cham: Springer Verlag.
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  14. (1 other version)The brain as hardware, culture as software.Richard Rorty - 2004 - Inquiry: An Interdisciplinary Journal of Philosophy 47 (3):219-235.
  15.  13
    Push: software design and the cultural politics of music production.Mike D'Errico - 2022 - New York: Oxford University Press.
    Push: Software Design and the Cultural Politics of Music Production shows how changes in the design of music software in the first decades of the twenty-first century shaped the production techniques and performance practices of artists working across media, from hip-hop and electronic dance music to video games and mobile apps. Emerging alongside developments in digital music distribution such as peer-to-peer file sharing and the MP3 format, digital audio workstations like FL Studio and Ableton Live introduced design affordances that encouraged (...)
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  16. Digital Photography for Next to Nothing: Free and Low Cost Hardware and Software to Help You Shoot Like a Pro.John Lewell - 2011 - Wiley.
     
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  17. Can’t Software Malfunction?Jeroen de Haas & Wybo Houkes - 2025 - Metaphysics 9 (1):1-15.
    Digital artifacts often fail to perform as expected. It has recently been argued that this should not be analyzed as software malfunctioning. Rather, every case that is not the result of hardware failures would be due to design errors. This claim, which hinges on the notion of ‘implementation’, highlights a potential fundamental difference between software and other technical artifacts. It also implies that software engineers have more extensive responsibilities than creators of other artifacts. After reconstructing the argument, we show that (...)
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  18. The Existence of Software.Eric Steinhart - 2018 - Rutherford Journal 5.
    Many ontologies posit levels of existence. A whole exists at a level above its parts; a set exists at a level above its members. Hardware objects are at the lowest level in a computational ontology. Software objects exist at higher levels. The game of life illustrates a stratified computational ontology. The cells in the life grid are the hardware objects. An event is a function from cells to values 0 or 1. A process is a series of events. A process (...)
     
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  19.  28
    Software Tool for Seismic Data Recorder and Analyser.Satish Kumar, Raman K. Attri, B. K. Sharma & M. A. Shamshi - 2000 - Iete Journal of Education 41 (1-2):23-30.
    Design and Development of software controlled stand-alone instruments have been identified as the most vital component of national and international programs on earthquake hazard and risk management. For in depth investigation and studies, the development of precise instruments designed around computer is emerging very fast. Interfacing of personal computer with seismic instrument is an important design task. A design technique based on minimum hardware has been worked out around the parallel printer interface of computer. Hardware and Software for this purpose (...)
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  20. The Solomonic strategy: the brain as hardware, culture as software: rereading Rorty's criticism of cognitive science.Maja Niestrój - 2019 - In Randall E. Auxier, Eli Kramer & Krzysztof Piotr Skowroński, Rorty and Beyond. Lanham, Maryland: Lexington Books.
  21.  29
    The Computer Comes of Age: The People, the Hardware, and the Software by Rene Moreau; J. Howlett; Engines of the Mind: A History of the Computer by Joel Shurkin.J. Bolter - 1985 - Isis 76:113-115.
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  22.  31
    A Software Architecture for Multi-Cellular System Simulations on Graphics Processing Units.Anne Jeannin-Girardon, Pascal Ballet & Vincent Rodin - 2013 - Acta Biotheoretica 61 (3):317-327.
    The first aim of simulation in virtual environment is to help biologists to have a better understanding of the simulated system. The cost of such simulation is significantly reduced compared to that of in vivo simulation. However, the inherent complexity of biological system makes it hard to simulate these systems on non-parallel architectures: models might be made of sub-models and take several scales into account; the number of simulated entities may be quite large. Today, graphics cards are used for general (...)
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  23.  3
    Do modo de existência das entidades de software.Eder Fabiano Souza Costa - 2022 - Cadernos PET-Filosofia (Parana) 21 (1).
    O presente artigo discute alguns conceitos de linguagem de programação, buscando abrir uma discussão ontológica sobre os seres técnicos. Partindo de uma breve análise histórica e de conceitos da filosofia do séc. XX, problematiza-se as noções de abstrato e concreto dessas entidades, fazendo uma análise do dualismo hardware-software a partir da concepção hegemônica do hilemorfismo aristotélico e usando de exemplos de linguagem computacional para discutir uma certa ontologia desses seres. Fundamenta-se em Gilbert Simondon uma hipótese segundo a qual o computador (...)
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  24.  56
    The uniqueness of software errors and their impact on global policy.Don Gotterbarn - 1998 - Science and Engineering Ethics 4 (3):351-356.
    The types of errors that emerge in the development and maintenance of software are essentially different from the types of errors that emerge in the development and maintenance of engineered hardware products. There is a set of standard responses to actual and potential hardware errors, including: engineering ethics codes, engineering practices, corporate policies and laws. The essential characteristics of software errors require new ethical, policy, and legal approaches to the development of software in the global arena.
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  25.  20
    Being Nice to Software Animals and Babies.Anders Sandberg - 2014 - In Russell Blackford & Damien Broderick, Intelligence Unbound. Wiley. pp. 279–297.
    A brain emulation would be a one‐to‐one simulation where every causal process in the brain is represented, behaving in the same way as the original. Opponents of animal testing often argue that much of it is unnecessary and could be replaced with simulations. Personal identity is going to be a major issue with brain emulations, both because of the transition from an original unproblematic single human identity to successor identity/identities that might or might not be the same, and because software (...)
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  26.  41
    R. Moreau, The computer comes of age. The people, the hardware, and the software. Translated by J. Howlett. Cambridge, Mass, and London: MIT Press, 1984. Pp. x + 227. ISBN 0-262-13194-3. £18.95. [REVIEW]K. G. Beauchamp - 1985 - British Journal for the History of Science 18 (3):372-372.
  27.  21
    Research on computer static software defect detection system based on big data technology.Rahul Neware, Jyoti Bhola, K. Arumugam, Jianxing Zhu & Zhaoxia Li - 2022 - Journal of Intelligent Systems 31 (1):1055-1064.
    To study the static software defect detection system, based on the traditional static software defect detection system design, a new static software defect detection system design based on big data technology is proposed. The proposed method can optimize the distribution of test resources and improve the quality of software products by predicting the potential defect program modules and design the software and hardware of the static software defect detection system of big data technology. It is found that the traditional static (...)
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  28.  15
    Science Artisans and Open Science Hardware.Denisa Kera - 2017 - Bulletin of Science, Technology and Society 37 (2):97-111.
    Open science hardware (OSH) are prototypes of laboratory instruments that use open source hardware to extend the purely epistemic (improving knowledge about nature) and normative (improving society) ideals of science and emphasize the importance of technology. They remind us of Zilsel’s 1942 thesis about the artisanal origins of science and instrument making that bridged disciplinary and social barriers in the 16th century. The emphasis on making, tinkering, and design transcends research, reproducibility, and corroboration in science and pushes to the forefront (...)
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  29. Why Mental Disorders are not Like Software Bugs.Harriet Fagerberg - 2022 - Philosophy of Science 89 (4):661-682.
    According to the Argument for Autonomous Mental Disorder, mental disorder can occur in the absence of brain disorder, just as software problems can occur in the absence of hardware problems in a computer. This article argues that the AAMD is unsound. I begin by introducing the “natural dysfunction analysis” of disorder, before outlining the AAMD. I then analyze the necessary conditions for realizer autonomous dysfunction. Building on this, I show that software functions disassociate from hardware functions in a way that (...)
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  30. Bridging the Gap Between Ethical Theory and Practice in Medicine: A Constructivist Grounded Theory Study.Mansure Madani, AbouAli Vedadhir, Bagher Larijani, Zahra Khazaei & Ahad Faramarz Gharamaleki - 2020 - Science and Engineering Ethics 26 (2):2255-2275.
    Physicians try hard to alleviate mental and physical ailments of their patients. Thus, they are heavily burdened by observing ethics and staying well-informed while improving health of their patients. A major ethical concern or dilemma in medication is that some physicians know their behavior is unethical, yet act against their moral compass. This study develops models of theory–practice gap, offering optimal solutions for the gap. These solutions would enhance self-motivation or remove external obstacles to stimulate ethical practices in medicine. The (...)
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  31.  70
    Rethinking free, libre and open source software.Ruben van Wendel de Joode, Yuwei Lin & Shay David - 2006 - Knowledge, Technology & Policy 18 (4):5-16.
    This special issue includes seven articles that make significant contribution to the literature pertaining to knowledge and public policy around Free, Libre and Open Source Software (FLOSS). Focusing on questions in two themes (i) motivation and organization and (ii) public policy, the articles in this volume develop new analytic models and report on new empirical findings, as an important step in bridging the wide gap that exists in public policy literature around FLOSS. Warning against rhetorical pitfalls that have been prevalent (...)
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  32.  27
    'Protecting the public, securing the profession': Enforcing ethical standards among software engineers.John Wilkes - 1997 - Business Ethics, the Environment and Responsibility 6 (2):87–93.
    The public interest should be a central ethical concern of members of the computer profession, and this would also result in the social status and power of software engineers being augmented. One attractive means to encourage and enforce ethical standards on the part of engineers and employers would be a system of licensing by internationally recognised professional bodies whose legitimacy stems from their capacity to act in the public interest. The author is Senior Lecturer in the Department of Computer Science, (...)
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  33.  8
    The In-Discipline of Design: Bridging the Gap Between Humanities and Engineering.Annie Gentes - 2017 - Cham: Imprint: Springer.
    Design is a conceptive activity which is usually presented as a sensible, sequential process and action. This book claims that design cannot be reduced to the rational, effective planning and organization that most models (such as design thinking) present. The author suggests another type of rationality which is based on what the humanities call aesthetics, writing, composition, and style: a rationality based in imaginary elaboration and coherence. The chapters, therefore, demonstrate that design practice is about creating not only functional tools, (...)
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  34. What is data ethics?Luciano Floridi & Mariarosaria Taddeo - 2016 - Philosophical Transactions of the Royal Society A 374 (2083):20160360.
    This theme issue has the founding ambition of landscaping Data Ethics as a new branch of ethics that studies and evaluates moral problems related to data (including generation, recording, curation, processing, dissemination, sharing, and use), algorithms (including AI, artificial agents, machine learning, and robots), and corresponding practices (including responsible innovation, programming, hacking, and professional codes), in order to formulate and support morally good solutions (e.g. right conducts or right values). Data Ethics builds on the foundation provided by Computer and Information (...)
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  35.  40
    Cyberfeminism and artificial life.Sarah Kember - 2003 - New York: Routledge.
    Cyberfeminism and Artificial Life examines construction, manipulation and re-definition of life in contemporary technoscientific culture. It takes a critical political view of the concept of life as information, tracing this through the new biology and the changing discipline of artificial life and its manifestation in art, language, literature, commerce and entertainment. From cloning to computer games, and incorporating an analysis of hardware, software and 'wetware', Sarah Kember demonstrates how this relatively marginal field connects with, and connects up global networks of (...)
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  36.  52
    Proceedings of the Eighth Annual Deep Brain Stimulation Think Tank: Advances in Optogenetics, Ethical Issues Affecting DBS Research, Neuromodulatory Approaches for Depression, Adaptive Neurostimulation, and Emerging DBS Technologies.Vinata Vedam-Mai, Karl Deisseroth, James Giordano, Gabriel Lazaro-Munoz, Winston Chiong, Nanthia Suthana, Jean-Philippe Langevin, Jay Gill, Wayne Goodman, Nicole R. Provenza, Casey H. Halpern, Rajat S. Shivacharan, Tricia N. Cunningham, Sameer A. Sheth, Nader Pouratian, Katherine W. Scangos, Helen S. Mayberg, Andreas Horn, Kara A. Johnson, Christopher R. Butson, Ro’ee Gilron, Coralie de Hemptinne, Robert Wilt, Maria Yaroshinsky, Simon Little, Philip Starr, Greg Worrell, Prasad Shirvalkar, Edward Chang, Jens Volkmann, Muthuraman Muthuraman, Sergiu Groppa, Andrea A. Kühn, Luming Li, Matthew Johnson, Kevin J. Otto, Robert Raike, Steve Goetz, Chengyuan Wu, Peter Silburn, Binith Cheeran, Yagna J. Pathak, Mahsa Malekmohammadi, Aysegul Gunduz, Joshua K. Wong, Stephanie Cernera, Aparna Wagle Shukla, Adolfo Ramirez-Zamora, Wissam Deeb, Addie Patterson, Kelly D. Foote & Michael S. Okun - 2021 - Frontiers in Human Neuroscience 15:644593.
    We estimate that 208,000 deep brain stimulation (DBS) devices have been implanted to address neurological and neuropsychiatric disorders worldwide. DBS Think Tank presenters pooled data and determined that DBS expanded in its scope and has been applied to multiple brain disorders in an effort to modulate neural circuitry. The DBS Think Tank was founded in 2012 providing a space where clinicians, engineers, researchers from industry and academia discuss current and emerging DBS technologies and logistical and ethical issues facing the field. (...)
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  37. Trends of Palestinian Higher Educational Institutions in Gaza Strip as Learning Organizations.Samy S. Abu Naser, Mazen J. Al Shobaki, Youssef M. Abu Amuna & Amal A. Al Hila - 2017 - International Journal of Digital Publication Technology 1 (1):1-42.
    The research aims to identify the trends of Palestinian higher educational institutions in Gaza Strip as learning organizations from the perspective of senior management in the Palestinian universities in Gaza Strip. The researchers used descriptive analytical approach and used the questionnaire as a tool for information gathering. The questionnaires were distributed to senior management in the Palestinian universities. The study population reached (344) employees in senior management is dispersed over (3) Palestinian universities. A stratified random sample of (182) employees from (...)
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  38.  41
    Computers Ltd: What They Really Can't Do.David Harel - 2003 - Oxford University Press.
    In Computers Ltd, David Harel, best-selling author of Algorithmics, explains and illustrates one of the most fundamental, yet under-exposed facets of computers - their inherent limitations. Looking at the bad news that is proven, lasting, and robust, discussing limitations that no amounts of hardware, software, talents, or resources can overcome, the book presents a disturbing and provocative view of computing at the start of the 21st century.
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  39.  15
    Using fuzzy logic: towards intelligent systems.Jun Yan - 1994 - New York: Prentice-Hall. Edited by Michael Ryan & James Power.
    A clear account of the principles of fuzzy logic-based design, from a computer/electronics engineering perspective. This pedagogical work incorporates current fuzzy logic techniques, emphasizing hardware/software design for fuzzy systems and fuzzy logic development tools.
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  40. Matter and Mind: a philosophical inquiry.Mario Bunge - 2010 - Dordrecht: Springer Verlag.
    pt. I. Matter: 1. Philosophy as worldview ; 2. Classical matter: bodies and fields ; 3. Quantum matter: weird but real ; 4. General concept of matter: to be is to become ; 5. Emergence and levels ; 6. Naturalism ; 7. Materialism -- pt. II. Mind: 8. The mind-body problem ; 9. Minding matter: the plastic brain ; 10. Mind and society ; 11. Cognition, consciousness, and free will ; 12. Brain and computer: the hardware/software dualism ; 13. Knowledge: (...)
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  41.  45
    From Monitors to Monitors: A Primitive History.Troy K. Astarte - 2024 - Minds and Machines 34 (1):51-71.
    As computers became multi-component systems in the 1950s, handling the speed differentials efficiently was identified as a major challenge. The desire for better understanding and control of ‘concurrency’ spread into hardware, software, and formalism. This paper examines the way in which the problem emerged and was handled across various computing cultures from 1955 to 1985. In the machinic culture of the late 1950s, system programs called ‘monitors’ were used for directly managing synchronisation. Attempts to reframe synchronisation in the subsequent algorithmic (...)
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  42. Economic Growth Given Machine Intelligence.Robin Hanson - unknown
    A simple exogenous growth model gives conservative estimates of the economic implications of machine intelligence. Machines complement human labor when they become more productive at the jobs they perform, but machines also substitute for human labor by taking over human jobs. At first, expensive hardware and software does only the few jobs where computers have the strongest advantage over humans. Eventually, computers do most jobs. At first, complementary effects dominate, and human wages rise with computer productivity. But eventually substitution can (...)
     
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  43.  52
    Novel concepts of sleep-wakefullness and neuronal information coding.Thaddeus J. Marczynski - 2000 - Behavioral and Brain Sciences 23 (6):968-971.
    A new working hypothesis of sleep-wake cycle mechanisms is proposed, based on ontogeny and functional/anatomic compression of two stochastic neuronal models of information coding that complement each other in a key/lock fashion: the axonal arbor patterns (AAP – “hardware”) and the neuronal spike interval inequality patterns (SIIP – “software”). [Hobson et al.; Nielsen; Revonsuo; Solms; Vertes & Eastman].
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  44.  12
    An Adaptable, Open-Access Test Battery to Study the Fractionation of Executive-Functions in Diverse Populations.Gislaine A. V. Zanini, Monica C. Miranda, Hugo Cogo-Moreira, Ali Nouri, Alberto L. Fernández & Sabine Pompéia - 2021 - Frontiers in Psychology 12.
    The umbrella-term ‘executive functions’ includes various domain-general, goal-directed cognitive abilities responsible for behavioral self-regulation. The influential unity and diversity model of EF posits the existence of three correlated yet separable executive domains: inhibition, shifting and updating. These domains may be influenced by factors such as socioeconomic status and culture, possibly due to the way EF tasks are devised and to biased choice of stimuli, focusing on first-world testees. Here, we propose a FREE test battery that includes two open-access tasks for (...)
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  45.  24
    Postnational technollaboration within the postbiotanical village (an Apophenoetic Prophecy).Max Kazemzadeh - 2013 - Technoetic Arts 11 (3):253-261.
    Postnational, or after or more than national, is a world that connects the international with the local. Technollaboration, is how creative digital communities use technology to improve methods and environments for collaboration. Postbiotanical, after or more than biotanical, represents the future of human-centric collectives around farming and urban living and sustainability. Village, is ambiguous and raises the question how large is local, and how does a village-centric view impact the way we treat each other? Art traditionally functions as an environment (...)
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  46. On Turing Completeness, or Why We Are So Many (7th edition).Ramón Casares - manuscript
    Why are we so many? Or, in other words, Why is our species so successful? The ultimate cause of our success as species is that we, Homo sapiens, are the first and the only Turing complete species. Turing completeness is the capacity of some hardware to compute by software whatever hardware can compute. To reach the answer, I propose to see evolution and computing from the problem solving point of view. Then, solving more problems is evolutionarily better, computing is for (...)
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  47. What does it take to be a brain disorder?Anneli Jefferson - 2020 - Synthese 197 (1):249-262.
    In this paper, I address the question whether mental disorders should be understood to be brain disorders and what conditions need to be met for a disorder to be rightly described as a brain disorder. I defend the view that mental disorders are autonomous and that a condition can be a mental disorder without at the same time being a brain disorder. I then show the consequences of this view. The most important of these is that brain differences underlying mental (...)
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  48.  18
    Paradygmat obiektowy w oprogramowaniu astronomicznym.Robert Janusz - 2019 - Semina Scientiarum 17:84-106.
    To create an astronomical software, one should use the most effective method to produce the quickest hardware calculation. However, the not so effective object oriented paradigm seems to have bigger influence on the astronomical domain. We discuss the status quo of its methodology. The traditional, Turing computation model does not have so distinct influence on knowledge creation because it is hardware-oriented. An object oriented programming language is more influential on discovery, because it works directly in the scientific domain.
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  49.  42
    Tripping through runtime.Valentina Vuksic - 2012 - AI and Society 27 (2):325-327.
    “ Tripping through ” is an invitation to plunge into the invisible relationships of hard and soft computer matter through sensuous mediation. The projects outlined are designed to provoke and capture the specific behavior of individual computer components through the use of appropriate software fragments. If one approaches a digital apparatus with a transducer that transforms electromagnetic fields into acoustic waves, the analytical sphere is changed into concrete acoustical phenomena and enters the world of sensation (electromagnetic emissions can be picked (...)
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  50.  65
    Problems in the ontology of computer programs.Amnon H. Eden & Raymond Turner - 2007 - Applied ontology 2 (1):13-36.
    As a first step in the larger project of charting the ontology of computer programs, we pose three central questions: (1) Can programs, hardware, and metaprograms be organized into a meaningful taxonomy? (2) To what ontology are computer programs committed? (3) What explains the proliferation of programming languages and how do they come about? Taking the complementary perspectives software engineering and mathematical logic, we take inventory of programs and related objects and conclude that the notions of abstraction and concretization take (...)
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