Freedom and the value of games

Canadian Journal of Philosophy 48 (6):831-849 (2018)
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Abstract

This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary activities and by offering opportunities for relatively unconstrained choice inside the ‘lusory’ world that players inhabit.

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Jonathan Gingerich
University College London

References found in this work

The Grasshopper: Games, Life and Utopia.Bernard Suits & Thomas Hurka - 1978 - Peterborough, CA: Broadview Press.
Achievement.Gwen Bradford - 2015 - Oxford, GB: Oxford University Press.
Death and the Afterlife.Samuel Scheffler - 2013 - New York, NY: Oup Usa. Edited by Niko Kolodny.
Philosophy of games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.

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