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  1. There Are No Irrational Emotions.Steven Gubka - 2022 - Pacific Philosophical Quarterly 103 (2):293-317.
    Folk and philosophers alike argue whether particular emotions are rational. However, these debates presuppose that emotions are eligible for rationality. Drawing on examples of how we manage our own emotions through strategies such as taking medication, I argue that the general permissibility of such management demonstrates that emotions are ineligible for rationality. It follows that emotions are never irrational or rational. Because neither perception nor emotion is eligible for rationality, this reveals a significant epistemic continuity between them, lending support to (...)
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    How anger helps us possess reasons for action.Steven Gubka - forthcoming - Philosophical Quarterly.
    I argue that anger helps us possess reasons to intervene against others. This is because fitting anger disposes us to intervene against others in light of reasons to do so. I propose that anger is a presentation of reasons that seems to rationalize such interventions, in much the same way that perceptual experience is a presentation of reasons that seems to rationalize our judgements about our environment. In this way, anger can help us possess reasons that make specific actions rational (...)
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    Planescape: Torment as Philosophy: Regret Can Change the Nature of a Man.Steven Gubka - 2022 - In David Kyle Johnson, The Palgrave Handbook of Popular Culture as Philosophy. Palgrave-Macmillan. pp. 1847-1864.
    In Planescape: Torment, players assume the role of the Nameless One, an immortal being who suffers from amnesia. By making choices for the Nameless One, players decide not only what happens to the Nameless One but also the development of his moral character. In this way, Planescape: Torment invites its players to consider “what can change the nature of a man.” In the game’s canonical ending, the Nameless One regrets the great harm he inflicted on others, and he gives up (...)
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    Mind Design, AI Epistemology, and Outsourcing.Steven Gubka, Garrett Mindt & Susan Schneider - 2025 - Social Epistemology.
    From brain machine interfaces to neural implants, present and future technological developments are not merely tools, but will change human beings themselves. Of particular interest is human integration with AI. In this paper, we focus on enhancements that enable us to outsource epistemic work to AI. How does outsourcing epistemic work to enhancements affect the authorship of and responsibility for the final product of that work? We argue that in the context of performing and reporting research, outsourcing does not diminish (...)
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    USS Callister and Non‐Player Characters.Russell Hamer & Steven Gubka - 2020 - In William Irwin & David Kyle Johnson, Black Mirror and Philosophy. Wiley. pp. 141–150.
    This chapter explores the ethics of Robert Daly's actions in the episode “USS Callister”. We consider issues of privacy that relate to him stealing his co‐workers DNA in order to scan them into the game, as well as the ethics of how he treats the digital avatars of his co‐workers within the game. Examining Daly's actions from a few different approaches, we argue that Daly's actions towards his co‐workers avatars are very likely immoral, though ultimately we cannot know without knowing (...)
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