Results for 'Lewis-Skyrms signaling games'

940 found
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  1.  23
    Pyow-Hack: Ordered Compositions in Lewis-Skyrms Signaling Games.Nathan Gabriel - forthcoming - Erkenntnis:1-20.
    This paper presents a Lewis-Skyrms signaling game that can exhibit a type of compositionality novel to the signaling game literature. The structure of the signaling game is motivated by an analogy to the alarm calls of putty-nosed monkeys (Cercopithecus nictitans). Putty-nosed monkeys display a compositional system of alarm calls with a semantics that is sensitive to the ordering of terms. This sensitivity to the ordering of terms has not been previously modeled with a Lewis- (...) signaling game literature. Signaling games are valued for showing how communicative systems can arise with minimal learning tools. Simulation results show that basic (Roth-Erev) reinforcement learning is sufficient for the acquisition of a compositional signaling system sensitive to the ordering of terms. (shrink)
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  2. Evolutionary dynamics of Lewis signaling games: signaling systems vs. partial pooling.Simon Huttegger, Brian Skyrms, Rory Smead & Kevin Zollman - 2010 - Synthese 172 (1):177-191.
    Transfer of information between senders and receivers, of one kind or another, is essential to all life. David Lewis introduced a game theoretic model of the simplest case, where one sender and one receiver have pure common interest. How hard or easy is it for evolution to achieve information transfer in Lewis signaling?. The answers involve surprising subtleties. We discuss some if these in terms of evolutionary dynamics in both finite and infinite populations, with and without mutation.
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  3. On salience and signaling in sender–receiver games: partial pooling, learning, and focal points.Travis LaCroix - 2020 - Synthese 197 (4):1725-1747.
    I introduce an extension of the Lewis-Skyrms signaling game, analysed from a dynamical perspective via simple reinforcement learning. In Lewis’ (Convention, Blackwell, Oxford, 1969) conception of a signaling game, salience is offered as an explanation for how individuals may come to agree upon a linguistic convention. Skyrms (Signals: evolution, learning & information, Oxford University Press, Oxford, 2010a) offers a dynamic explanation of how signaling conventions might arise presupposing no salience whatsoever. The extension of (...)
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  4. The Evolution of Coding in Signaling Games.Jeffrey A. Barrett - 2009 - Theory and Decision 67 (2):223-237.
    Signaling games with reinforcement learning have been used to model the evolution of term languages (Lewis 1969, Convention. Cambridge, MA: Harvard University Press; Skyrms 2006, “Signals” Presidential Address. Philosophy of Science Association for PSA). In this article, syntactic games, extensions of David Lewis’s original sender–receiver game, are used to illustrate how a language that exploits available syntactic structure might evolve to code for states of the world. The evolution of a language occurs in the (...)
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  5. Probe and Adjust in Information Transfer Games.Simon M. Huttegger, Brian Skyrms & Kevin J. S. Zollman - 2014 - Erkenntnis 79 (S4):1-19.
    We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties in games of information transfer such as the Lewis signaling game or the Bala-Goyal network game. These games fall into the class of weakly better reply games, in which, starting from any action profile, there is a weakly better reply path to a strict Nash equilibrium. We prove that probe and adjust will be close to strict Nash equilibria in (...)
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  6.  4
    Computational Models Applied to Various Philosophical Topics.Nathan Gabriel - 2023 - Dissertation, University of California, Irvine
    This dissertation investigates some philosophical issues using computational models. Chapter 1 presents a Lewis-Skyrms signaling game that can exhibit a type of compositionality novel to the signaling game literature. The structure of the signaling game is motivated by an analogy to the alarm calls of putty-nosed monkeys (Cercopithecus nictitans). Putty-nosed monkeys display a compositional system of alarm calls with a semantics that is sensitive to the ordering of terms. This sensitivity to the ordering of terms (...)
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  7.  52
    Compositional Signaling in a Complex World.Shane Steinert-Threlkeld - 2016 - Journal of Logic, Language and Information 25 (3-4):379-397.
    Natural languages are compositional in that the meaning of complex expressions depends on those of the parts and how they are put together. Here, I ask the following question: why are languages compositional? I answer this question by extending LewisSkyrms signaling games with a rudimentary form of compositional signaling and exploring simple reinforcement learning therein. As it turns out: in complex worlds, having compositional signaling helps simple agents learn to communicate. I am also able (...)
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  8. Toward a formal analysis of deceptive signaling.Don Fallis & Peter J. Lewis - 2019 - Synthese 196 (6):2279-2303.
    Deception has long been an important topic in philosophy. However, the traditional analysis of the concept, which requires that a deceiver intentionally cause her victim to have a false belief, rules out the possibility of much deception in the animal kingdom. Cognitively unsophisticated species, such as fireflies and butterflies, have simply evolved to mislead potential predators and/or prey. To capture such cases of “functional deception,” several researchers Machiavellian intelligence II, Cambridge University Press, Cambridge, pp 112–143, 1997; Searcy and Nowicki, The (...)
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  9.  46
    On the Evolution of Compositional Language.Jeffrey A. Barrett, Calvin Cochran & Brian Skyrms - 2020 - Philosophy of Science 87 (5):910-920.
    We present here a hierarchical model for the evolution of compositional language. The model has the structure of a two-sender/one-receiver Lewis signaling game augmented with executive agents who m...
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  10.  29
    How signaling conventions are established.Calvin T. Cochran & Jeffrey A. Barrett - 2021 - Synthese 199 (1-2):4367-4391.
    We consider how human subjects establish signaling conventions in the context of Lewis-Skyrms signaling games. These experiments involve games where there are precisely the right number of signal types to represent the states of nature, games where there are more signal types than states, and games where there are fewer signal types than states. The aim is to determine the conditions under which subjects are able to establish signaling conventions in such (...)
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  11. Pain signals are predominantly imperative.Manolo Martínez & Colin Klein - 2016 - Biology and Philosophy 31 (2):283-298.
    Recent work on signaling has mostly focused on communication between organisms. The LewisSkyrms framework should be equally applicable to intra-organismic signaling. We present a LewisSkyrms signaling-game model of painful signaling, and use it to argue that the content of pain is predominantly imperative. We address several objections to the account, concluding that our model gives a productive framework within which to consider internal signaling.
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  12.  87
    Truth and Probability in Evolutionary Games.Jeffrey A. Barrett - unknown
    This paper concerns two composite Lewis-Skyrms signaling games. Each consists in a base game that evolves a language descriptive of nature and a metagame that coevolves a language descriptive of the base game and its evolving language. The first composite game shows how a pragmatic notion of truth might coevolve with a simple descriptive language. The second shows how a pragmatic notion of probability might similarly coevolve. Each of these pragmatic notions is characterized by the particular (...)
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  13.  83
    Faithful description and the incommensurability of evolved languages.Jeffrey A. Barrett - 2010 - Philosophical Studies 147 (1):123 - 137.
    Skyrms-Lewis signaling games illustrate how meaningful language may evolve from initially meaningless random signals (Lewis, Convention 1969; Skyrms 2008). Here we will consider how incommensurable languages might evolve in the context of signaling games. We will also consider the types of incommensurability exhibited between evolved languages in such games. We will find that sequentially evolved languages may be strongly incommensurable while still allowing for increasingly faithful descriptions of the world.
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  14. The flow of information in signaling games.Brian Skyrms - 2010 - Philosophical Studies 147 (1):155 - 165.
    Both the quantity of information and the informational content of a signal are defined in the context of signaling games. Informational content is a generalization of standard philosophical notions of propositional content. It is shown how signals that initially carry no information may spontaneously acquire informational content by evolutionary or learning dynamics. It is shown how information can flow through signaling chains or signaling networks.
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  15. Replacement of the “genetic program” program.Ronald J. Planer - 2014 - Biology and Philosophy 29 (1):33-53.
    Talk of a “genetic program” has become almost as common in cell and evolutionary biology as talk of “genetic information”. But what is a genetic program? I understand the claim that an organism’s genome contains a program to mean that its genes not only carry information about which proteins to make, but also about the conditions in which to make them. I argue that the program description, while accurate in some respects, is ultimately misleading and should be abandoned. After that, (...)
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  16.  79
    The evolution, appropriation, and composition of rules.Jeffrey A. Barrett - 2018 - Synthese 195 (2):623-636.
    This paper concerns how rule-following behavior might evolve in the context of a variety of SkyrmsLewis signaling game, how such rules might subsequently evolve to be used in new contexts, and how such appropriation allows for the composition of evolved rules. We will also consider how the composition of simpler rules to form more complex rules may be significantly more efficient than evolving the complex rules directly. And we will review an example of rule following by pinyon (...)
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  17. Numerical simulations of the Lewis signaling game: Learning strategies, pooling equilibria, and the evolution of grammar.Jeffrey A. Barrett - unknown
    David Lewis (1969) introduced sender-receiver games as a way of investigating how meaningful language might evolve from initially random signals. In this report I investigate the conditions under which Lewis signaling games evolve to perfect signaling systems under various learning dynamics. While the 2-state/2- term Lewis signaling game with basic urn learning always approaches a signaling system, I will show that with more than two states suboptimal pooling equilibria can evolve. Inhomogeneous (...)
     
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  18. Self-assembling Games.Jeffrey A. Barrett & Brian Skyrms - 2017 - British Journal for the Philosophy of Science 68 (2):329-353.
    We consider how cue-reading, sensory-manipulation, and signaling games may initially evolve from ritualized decisions and how more complex games may evolve from simpler games by polymerization, template transfer, and modular composition. Modular composition is a process that combines simpler games into more complex games. Template transfer, a process by which a game is appropriated to a context other than the one in which it initially evolved, is one mechanism for modular composition. And polymerization is (...)
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  19. Signals: Evolution, Learning, and Information.Brian Skyrms - 2010 - Oxford, GB: Oxford University Press.
    Brian Skyrms offers a fascinating demonstration of how fundamental signals are to our world. He uses various scientific tools to investigate how meaning and communication develop. Signals operate in networks of senders and receivers at all levels of life, transmitting and processing information. That is how humans and animals think and interact.
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  20. Responsiveness and Robustness in the David Lewis Signaling Game.Carl Brusse & Justin Bruner - 2017 - Philosophy of Science 84 (5):1068-1079.
    We consider modifications to the standard David Lewis signaling game and relax a number of unrealistic implicit assumptions that are often built into the framework. In particular, we motivate and explore various asymmetries that exist between the sender and receiver roles. We find that endowing receivers with a more realistic set of responses significantly decreases the likelihood of signaling, while allowing for unequal selection pressure often has the opposite effect. We argue that the results of this article (...)
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  21.  78
    Self-Assembling Games.Jeffrey A. Barrett & Brian Skyrms - unknown
    We consider how cue-reading, sensory-manipulation, and signaling games may initially evolve from ritualized decisions and how more complex games may evolve from simpler games by polymerization, template transfer, and modular composition. Modular composition is a process that combines simpler games into more complex games. Template transfer, a process by which a game is appropriated to a context other than the one in which it initially evolved, is one mechanism for modular composition. And polymerization is (...)
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  22. Darwin meets the logic of decision: Correlation in evolutionary game theory.Brian Skyrms - 1994 - Philosophy of Science 61 (4):503-528.
    The proper treatment of correlation in evolutionary game theory has unexpected connections with recent philosophical discussions of the theory of rational decision. The Logic of Decision (Jeffrey 1983) provides the correct framework for correlated evolutionary game theory and a variant of "ratifiability" is the appropriate generalization of "evolutionarily stable strategy". The resulting theory unifies the treatment of correlation due to kin, population viscosity, detection, signaling, reciprocal altruism, and behavior-dependent contexts. It is shown that (1) a strictly dominated strategy may (...)
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  23.  52
    Inventing new signals.Jason McKenzie Alexander, Brian Skyrms & Sandy L. Zabell - 2012 - Dynamic Games and Applications 2 (1):129-145.
    Amodel for inventing newsignals is introduced in the context of sender–receiver games with reinforcement learning. If the invention parameter is set to zero, it reduces to basic Roth–Erev learning applied to acts rather than strategies, as in Argiento et al. (Stoch. Process. Appl. 119:373–390, 2009). If every act is uniformly reinforced in every state it reduces to the Chinese Restaurant Process—also known as the Hoppe–Pólya urn—applied to each act. The dynamics can move players from one signaling game to (...)
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  24. Common Interest and Signaling Games: A Dynamic Analysis.Manolo Martínez & Peter Godfrey-Smith - 2016 - Philosophy of Science 83 (3):371-392.
    We present a dynamic model of the evolution of communication in a Lewis signaling game while systematically varying the degree of common interest between sender and receiver. We show that the level of common interest between sender and receiver is strongly predictive of the amount of information transferred between them. We also discuss a set of rare but interesting cases in which common interest is almost entirely absent, yet substantial information transfer persists in a *cheap talk* regime, and (...)
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  25.  28
    Bayesian Subjunctive Conditionals for Games and Decisions.Brian Skyrms - 1998 - Vienna Circle Institute Yearbook 5:161-172.
    The theory of rational decision has always been implicitly involved with subjunctive and counterfactual conditionals. “If I were to do A, this would happen; if I were to do B that would happen. ” When I have done A, I use the counterfactual: “If I had done B, the outcome would have been worse. ” Counterfactuals are handled so smoothly in decision theory and game theory that they are hardly ever explicitly discussed except in cases where they cause problems. For (...)
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  26. Description and the Problem of Priors.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (6):1343-1353.
    Belief-revision models of knowledge describe how to update one’s degrees of belief associated with hypotheses as one considers new evidence, but they typically do not say how probabilities become associated with meaningful hypotheses in the first place. Here we consider a variety of SkyrmsLewis signaling game (Lewis in Convention. Harvard University Press, Cambridge, 1969; Skyrms in Signals evolution, learning, & information. Oxford University Press, New York, 2010) where simple descriptive language and predictive practice and associated (...)
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  27.  68
    Rule-Following and the Evolution of Basic Concepts.Jeffrey A. Barrett - 2014 - Philosophy of Science 81 (5):829-839.
    This article concerns how rule-following behavior might evolve, how an old evolved rule might come to be appropriated to a new context, and how simple concepts might coevolve with rule-following behavior. In particular, we consider how the transitive inferential rule-following behavior exhibited by pinyon and scrub jays might evolve in the context of a variety of the Skyrms-Lewis signaling game, then how such a rule might come to be appropriated to carry out inferences regarding stimuli different from (...)
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  28. On the Evolution of Truth.Jeffrey A. Barrett - 2016 - Erkenntnis 81 (6):1323-1332.
    This paper is concerned with how a simple metalanguage might coevolve with a simple descriptive base language in the context of interacting SkyrmsLewis signaling games Lewis. We will first consider a metagame that evolves to track the successful and unsuccessful use of a coevolving base language, then we will consider a metagame that evolves a truth predicate for expressions in a coevolving base language. We will see how a metagame that tracks truth provides an endogenous (...)
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  29.  51
    Precis of Evolution of the Social ContractEvolution of the Social Contract.Brian Skyrms - 1999 - Philosophy and Phenomenological Research 59 (1):217.
    Evolution of the social contract uses evolutionary game theory and evolutionary dynamics to analyze the sorts of interactions that are important to the social contract. The discussion is at a level that accommodates cultural as well as biological evolution. Various chapters deal with central issues in bargaining, commitment, mutual aid, property, and communication by means of simple game-theoretic models. These include Nash Bargaining, Ultimatum Bargaining, Prisoner's Dilemma, Chicken (or Hawk-Dove), and Sender-Receiver Signaling Games. Evolutionary models provide better explanations (...)
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  30. Self-Assembling Networks.Jeffrey A. Barrett, Brian Skyrms & Aydin Mohseni - 2019 - British Journal for the Philosophy of Science 70 (1):1-25.
    We consider how an epistemic network might self-assemble from the ritualization of the individual decisions of simple heterogeneous agents. In such evolved social networks, inquirers may be significantly more successful than they could be investigating nature on their own. The evolved network may also dramatically lower the epistemic risk faced by even the most talented inquirers. We consider networks that self-assemble in the context of both perfect and imperfect communication and compare the behaviour of inquirers in each. This provides a (...)
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  31.  68
    Skyrms on the Possibility of Universal Deception.Don Fallis - 2015 - Philosophical Studies 172 (2):375-397.
    In the Groundwork, Immanuel Kant famously argued that it would be self-defeating for everyone to follow a maxim of lying whenever it is to his or her advantage. In his recent book Signals, Brian Skyrms claims that Kant was wrong about the impossibility of universal deception. Skyrms argues that there are Lewisian signaling games in which the sender always sends a signal that deceives the receiver. I show here that these purportedly deceptive signals simply fail to (...)
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  32. Game theory, cheap talk and post‐truth politics: David Lewis vs. John Searle on reasons for truth‐telling.S. M. Amadae - 2018 - Journal for the Theory of Social Behaviour 48 (3):306-329.
    I offer two potential diagnoses of the behavioral norms governing post‐truth politics by comparing the view of language, communication, and truth‐telling put forward by David Lewis (extended by game theorists), and John Searle. My first goal is to specify the different ways in which Lewis, and game theorists more generally, in contrast to Searle (in the company of Paul Grice and Jurgen Habermas), go about explaining the normativity of truthfulness within a linguistic community. The main difference is that (...)
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  33.  38
    David Lewis in the Lab: an Experimental Study of Signaling Convention.Justin Bruner, Cailin O'Connor, Hannah Rubin & Simon Huttegger - unknown
    In this paper we use an experimental approach to investigate how linguistic conventions can emerge in a society without explicit agreement. As a starting point we consider the signaling game introduced by Lewis. We find that in experimental settings, small groups can quickly develop conventions of signal meaning in these games. We also investigate versions of the game where the theoretical literature indicates that meaning will be less likely to arise---when there are more than two states for (...)
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  34. Essays on Communication.Shawn Simpson - 2021 - Dissertation, The Graduate Center, the City University of New York
    One of the central issues of contemporary philosophy and biology is the nature of communication. Early accounts of communication tended to focus on just one side of the communicative divide – the speaker side or the receiver side – and took as their starting point the case of human language. Animal communication, historically, was largely treated as a special case. Now things are different. Now it appears we might have a model that makes sense of sign use in both the (...)
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  35. Common knowledge, salience and convention: A reconstruction of David Lewis' game theory.Robin P. Cubitt & Robert Sugden - 2003 - Economics and Philosophy 19 (2):175-210.
    David Lewis is widely credited with the first formulation of common knowledge and the first rigorous analysis of convention. However, common knowledge and convention entered mainstream game theory only when they were formulated, later and independently, by other theorists. As a result, some of the most distinctive and valuable features of Lewis' game theory have been overlooked. We re-examine this theory by reconstructing key parts in a more formal way, extending it, and showing how it differs from more (...)
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  36. David Lewis in the lab: experimental results on the emergence of meaning.Justin Bruner, Cailin O’Connor, Hannah Rubin & Simon M. Huttegger - 2018 - Synthese 195 (2):603-621.
    In this paper we use an experimental approach to investigate how linguistic conventions can emerge in a society without explicit agreement. As a starting point we consider the signaling game introduced by Lewis. We find that in experimental settings, small groups can quickly develop conventions of signal meaning in these games. We also investigate versions of the game where the theoretical literature indicates that meaning will be less likely to arise—when there are more than two states for (...)
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  37. A glass half-full: Brian Skyrms's signals.Kim Sterelny - 2012 - Economics and Philosophy 28 (1):73-86.
    ExtractBrian Skyrms's Signals has the virtues familiar from his Evolution of the Social Contract and The Stag Hunt. He begins with a very simple model of agents in interaction, and in a series of brief and beautifully clear chapters, this model and its successors are explored, elaborated, connected and illustrated through biological theory and the social sciences. Signals borrows its core model from David Lewis: it is Lewis's signalling game. In this game, two agents interact. One agent (...)
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  38. Signalling games select horn strategies.Robert van Rooy - 2004 - Linguistics and Philosophy 27 (4):493-527.
    In this paper I will discuss why (un) marked expressionstypically get an (un)marked interpretation: Horn''sdivision of pragmatic labor. It is argued that it is aconventional fact that we use language this way.This convention will be explained in terms ofthe equilibria of signalling games introduced byLewis (1969), but now in an evolutionary setting. Iwill also relate this signalling game analysis withParikh''s (1991, 2000, 2001) game-theoretical analysis ofsuccessful communication, which in turn is compared withBlutner''s: 2000) bi-directional optimality theory.
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  39.  51
    Emergence of Public Meaning from a Teleosemantic and Game Theoretical Perspective.Karim Baraghith - 2019 - Kriterion - Journal of Philosophy 33 (1):23-52.
    The generalized theory of evolution suggests that evolutionary algorithms apply to biological and cultural processes like language alike. Variation, selection and reproduction constitute abstract and formal traits of complex, open and often self-regulating systems. Accepting this basic assumption provides us with a powerful background methodology for this investigation: explaining the emergence and proliferation of semantic patterns, that become conventional. A teleosemantic theory of public (conventional) meaning (Millikan 1984; 2005) grounded in a generalized theory of evolution explains the proliferation of public (...)
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  40.  55
    The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of SkyrmsLewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci (...)
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  41.  67
    Semantic Normativity and Coordination Games: Social Externalism Deflated.Daniel Lassiter - 2010 - Croatian Journal of Philosophy 10 (3):209-228.
    Individualists and externalists about language take themselves to be disagreeing about the basic subject matter of the study of language. Are linguistic facts are really facts about individuals, or really facts about language use in a community?The right answer to this question, I argue, is ‘Yes’. Both individualistic and social facts are crucial to a complete understanding of human language. The relationship between the theories inspired by these facts is analogous to the relationship between anatomy and ecology, or between micro- (...)
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  42. Evolution and the explanation of meaning.Simon M. Huttegger - 2007 - Philosophy of Science 74 (1):1-27.
    Signaling games provide basic insights into some fundamental questions concerning the explanation of meaning. They can be analyzed in terms of rational choice theory and in terms of evolutionary game theory. It is argued that an evolutionary approach provides better explanations for the emergence of simple communication systems. To substantiate these arguments, I will look at models similar to those of Skyrms (2000) and Komarova and Niyogi (2004) and study their dynamical properties. My results will lend partial (...)
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  43.  5
    Reinforcement with iterative punishment.Jeffrey A. Barrett & Nathan Gabriel - 2022 - Journal of Experimental & Theoretical Artificial Intelligence 36 (7):1361-1383.
    We consider the efficacy of various forms of reinforcement learning with punishment in evolving linguistic conventions in the context of Lewis-Skyrms signalling games. We show that the learning strategy of reinforcement with iterative punishment is highly effective at evolving optimal conventions in even complex signalling games. It is also robust and can be easily extended to a self-tuning variety of reinforcement learning. We briefly discuss some of the virtues of reinforcement with iterative punishment and how it (...)
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  44.  37
    Signalling games, sociolinguistic variation and the construction of style.Heather Burnett - 2019 - Linguistics and Philosophy 42 (5):419-450.
    This paper develops a formal model of the subtle meaning differences that exist between grammatical alternatives in socially conditioned variation and how these variants can be used by speakers as resources for constructing personal linguistic styles. More specifically, this paper introduces a new formal system, called social meaning games, which allows for the unification of variationist sociolinguistics and game-theoretic pragmatics, two fields that have had very little interaction in the past. Although remarks have been made concerning the possible usefulness (...)
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  45. The role of forgetting in the evolution and learning of language.Jeffrey Barrett & Kevin J. S. Zollman - unknown
    Lewis signaling games illustrate how language might evolve from random behavior. The probability of evolving an optimal signaling language is, in part, a function of what learning strategy the agents use. Here we investigate three learning strategies, each of which allows agents to forget old experience. In each case, we find that forgetting increases the probability of evolving an optimal language. It does this by making it less likely that past partial success will continue to reinforce (...)
     
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  46. Dynamic partitioning and the conventionality of kinds.Jeffrey A. Barrett - 2007 - Philosophy of Science 74 (4):527-546.
    Lewis sender‐receiver games illustrate how a meaningful term language might evolve from initially meaningless random signals (Lewis 1969; Skyrms 2006). Here we consider how a meaningful language with a primitive grammar might evolve in a somewhat more subtle sort of game. The evolution of such a language involves the co‐evolution of partitions of the physical world into what may seem, at least from the perspective of someone using the language, to correspond to canonical natural kinds. While (...)
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  47. Evoke: A Python package for evolutionary signalling games.Stephen Francis Mann & Manolo Martínez - 2024 - Journal of Open Source Software 9 (103):6703.
    Evoke is a Python library for evolutionary simulations of signalling games. It offers a simple and intuitive API that can be used to analyze arbitrary game-theoretic models, and to easily reproduce and customize well-known results and figures from the literature.
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  48. Signalling Games select Horn Strategies; ms Universiteit van Amsterdam.R. van Rooy - forthcoming - Linguistics and Philosophy.
     
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  49. The evolution of inference.Malcolm Forster - manuscript
    A and B in signaling games (Lewis 1969). Members of the population, such as our prehistoric pair, are occasionally faced with the following ‘game’. Let one of the players be the receiver and the other the sender. The receiver needs to know whether B is true or not, but only possesses information about whether A is true or not. In some environmental contexts, A is sufficient for B, in others it is not. The sender knows nothing about (...)
     
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    On the Coevolution of Basic Arithmetic Language and Knowledge.Jeffrey A. Barrett - 2013 - Erkenntnis 78 (5):1025-1036.
    Skyrms-Lewis sender-receiver games with invention allow one to model how a simple mathematical language might be invented and become meaningful as its use coevolves with the basic arithmetic competence of primitive mathematical inquirers. Such models provide sufficient conditions for the invention and evolution of a very basic sort of arithmetic language and practice, and, in doing so, provide insight into the nature of a correspondingly basic sort of mathematical knowledge in an evolutionary context. Given traditional philosophical reflections (...)
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