Results for 'Computer Appl. in Arts and Humanities. '

980 found
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  1.  8
    The In-Discipline of Design: Bridging the Gap Between Humanities and Engineering.Annie Gentes - 2017 - Cham: Imprint: Springer.
    Design is a conceptive activity which is usually presented as a sensible, sequential process and action. This book claims that design cannot be reduced to the rational, effective planning and organization that most models (such as design thinking) present. The author suggests another type of rationality which is based on what the humanities call aesthetics, writing, composition, and style: a rationality based in imaginary elaboration and coherence. The chapters, therefore, demonstrate that design practice is about creating not only functional tools, (...)
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  2.  69
    Media Literacy Education in Art: Motion Expression and the New Vision of Art Education.Kenta Motomura - 2003 - Journal of Aesthetic Education 37 (4):58.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 37.4 (2003) 58-64 [Access article in PDF] Media Literacy Education in Art:Motion Expression and the New Vision of Art EducationThe Bauhaus, which established the foundation of modern design, has greatly influenced Japanese design and art education. It is a historical fact that the movement views "synthetic art" as an integration of the various fields and the integration of the art and machine technology experimentally. (...)
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  3. In Praise of Normative Science: Arts and Humanities in the Age of Artificial Intelligence (2nd edition).Helen Titilola Olojede & Etaoghene Paul Polo - 2025 - International Journal of Social Sciences and Humanities: Africa Research Corps Network (Arcn) Journals 11 (2):1-9.
    The advent of Artificial Intelligence (AI) and other digital technologies is touted as ushering in the fourth industrial revolution (4IR). 4IR, also known as ‘Industry 4.0,’ pertains to the burning internet connectivity, sophisticated analytics and production, and automation’s transformative impacts on the world. The surge of change in the production arena started in the second half of 2010 and has continued to increase astronomically, with a remarkable probability of shaping the future of manufacturing and humanity. The 4IR is thus heralding (...)
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  4.  17
    Aesthetics of Universal Knowledge.Pasquale Gagliardi, Simon Schaffer & John Tresch (eds.) - 2017 - Cham: Imprint: Palgrave Macmillan.
    Born out of a major international dialogue held at the Fondazione Giorgio Cini in Venice, Italy, this collection of essays presents innovative and provocative arguments about the claims of universal knowledge schemes and the different aesthetic and material forms in which such claims have been made and executed. Contributors take a close look at everything from religious pilgrimages, museums, and maps of the world, to search engines and automated GPS. Current obsessions in information technology, communications theory, and digital culture often (...)
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  5.  12
    Symbolic and Cognitive Theory in Biology.Sean O. Nuallain - 2014 - Cosmos and History 10 (1):183-210.
    In previous work, I have looked in detail at the capacity and the limits of the linguistics model as applied to gene expression. The recent use of a primitive applied linguistic model in Apple's SIRI system allows further analysis. In particular, the failings of this system resemble those of the HGP; the model used also helps point out the shortcomings of the concept of the "gene". This is particularly urgent as we are entering an era of applied biology in the (...)
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  6.  7
    Recent developments in machine and human intelligence.S. Suman Rajest, Bhopendra Singh, Ahmed J. Obaid, Regin R. & Karthikeyan Chinnusamy (eds.) - 2023 - Hershey, PA, USA: Engineering Science Reference (an imprint of IGI Global).
    For a long time, researchers in the fields of psychology and neuroscience have been interested in discovering ways to boost productivity in traditionally "healthy," "clinical," and "military" populations. However, one of the biggest challenges in reaching this objective is developing personalised performance phenotypes that can be used to build interventions that are specifically catered to each individual's needs. Impact: Thanks to AI's recent advancements, we can now create individualised training, preparation, and recovery plans that are tailored to each person's unique (...)
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  7.  50
    Examining the impacts of artificial intelligence technology and computing on digital art: a case study of Edmond de Belamy and its aesthetic values and techniques.Sunanda Rani, Dong Jining, Dhaneshwar Shah, Siyanda Xaba & Khadija Shoukat - forthcoming - AI and Society:1-19.
    Artificial intelligence (AI) is rapidly changing the way that art is created and consumed, allowing artists to create unique, engaging works with high computing power that can supplement their creative process. This manuscript explores the creative process of using AI technology in digital art to create paintings and evaluates creativity based on the aesthetic value and components of works created by AI. This research seeks to understand how AI technology influences the art world through a practice-led methodology with a descriptive (...)
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  8. Unintentional intentionality: art and design in the age of artificial intelligence.Kostas Terzidis, Filippo Fabrocini & Hyejin Lee - 2023 - AI and Society 38 (4):1715-1724.
    This paper presents an emerging aspect of intentionality through recent Artificial Intelligence (AI) developments in art and design. Our main thesis is that, if we focus just on the outcome of the artistic process, the intentionality of the artist does not have any relevance. Intention is measured as a result of actions regardless of whether they are human-based or not as long as there is an esthetical value intersubjectively acknowledged. In other words, what matters is the ‘intentio’ embedded in the (...)
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  9.  42
    Computer vision, human senses, and language of art.Lev Manovich - 2021 - AI and Society 36 (4):1145-1152.
    What is the most important reason for using Computer Vision methods in humanities research? In this article, I argue that the use of numerical representation and data analysis methods offers a new language for describing cultural artifacts, experiences and dynamics. The human languages such as English or Russian that developed rather recently in human evolution are not good at capturing analog properties of human sensorial and cultural experiences. These limitations become particularly worrying if we want to compare thousands, millions (...)
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  10.  39
    Potentiality, intentionality, and embodiment: a genetic phenomenological sociology of Apple’s technology.Vincent Qing Zhang - 2022 - AI and Society 37 (4):1729-1737.
    Scholars refute the dichotomy of subject and object in the study of technology. Basing on relational ontology and revised empirical study, namely the social historical phenomenology of technology, inspired by post-phenomenology and actor-network theory, this study adopts an approach informed by the genetic phenomenological sociology (Zhang 2017; 2020) of technology, and examines the formation of Apple’s technology in the process of its emergence and diffusion. Unlike post-phenomenology and actor-network theory, which mainly examine the role of technology in the relation of (...)
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  11. Neurotechnologies for Human Cognitive Augmentation: Current State of the Art and Future Prospects.Caterina Cinel, Davide Valeriani & Riccardo Poli - 2019 - Frontiers in Human Neuroscience 13:430907.
    Recent advances in neuroscience have paved the way to innovative applications that cognitively augment and enhance humans in a variety of contexts. This paper aims at providing a snapshot of the current state of the art and a motivated forecast of the most likely developments in the next two decades. Firstly, we survey the main neuroscience technologies for both observing and influencing brain activity, which are necessary ingredients for human cognitive augmentation. We also compare and contrast such technologies, as their (...)
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  12.  60
    Exposing implicit biases and stereotypes in human and artificial intelligence: state of the art and challenges with a focus on gender.Ludovica Marinucci, Claudia Mazzuca & Aldo Gangemi - 2023 - AI and Society 38 (2):747-761.
    Biases in cognition are ubiquitous. Social psychologists suggested biases and stereotypes serve a multifarious set of cognitive goals, while at the same time stressing their potential harmfulness. Recently, biases and stereotypes became the purview of heated debates in the machine learning community too. Researchers and developers are becoming increasingly aware of the fact that some biases, like gender and race biases, are entrenched in the algorithms some AI applications rely upon. Here, taking into account several existing approaches that address the (...)
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  13.  88
    Blind-sided by privacy? Digital contact tracing, the Apple/Google API and big tech’s newfound role as global health policy makers.Tamar Sharon - 2020 - Ethics and Information Technology 23 (S1):45-57.
    Since the outbreak of COVID-19, governments have turned their attention to digital contact tracing. In many countries, public debate has focused on the risks this technology poses to privacy, with advocates and experts sounding alarm bells about surveillance and mission creep reminiscent of the post 9/11 era. Yet, when Apple and Google launched their contact tracing API in April 2020, some of the world’s leading privacy experts applauded this initiative for its privacy-preserving technical specifications. In an interesting twist, the tech (...)
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  14.  17
    Robotics in place and the places of robotics: productive tensions across human geography and human–robot interaction.Casey R. Lynch, Bethany N. Manalo & Àlex Muñoz-Viso - forthcoming - AI and Society:1-14.
    Bringing human–robot interaction (HRI) into conversation with scholarship from human geography, this paper considers how socially interactive robots become important agents in the production of social space and explores the utility of core geographic concepts of _scale_ and _place_ to critically examine evolving robotic spatialities. The paper grounds this discussion through reflections on a collaborative, interdisciplinary research project studying the development and deployment of interactive museum tour-guiding robots on a North American university campus. The project is a collaboration among geographers, (...)
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  15.  35
    HIV, art, and a journey toward healing: One man's story.Julia Kellman - 2005 - Journal of Aesthetic Education 39 (3):33-43.
    In lieu of an abstract, here is a brief excerpt of the content:HIV, Art, and a Journey toward Healing:One Man's StoryJulia Kellman (bio)Some of the territory is wilder and reports do not tally. The guides are good for only so much. In these wild places I become part of the map, part of the story, adding my versions there. This Talmudic layering of story on story, map on map, multiplies possibilities, but also warns me of the weight of accumulation. I (...)
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  16.  28
    Tracing pedagogic frailty in arts and humanities education: An autoethnographic perspective.Ian M. Kinchin & Christopher Wiley - 2018 - Arts and Humanities in Higher Education 17 (2):241-264.
    This paper offers an approach to support the development of reflective teaching practice among university academics that can be used to promote dialogue about quality enhancement and the student experience. Pedagogic frailty has been proposed as a unifying concept that may help to integrate institutional efforts to enhance teaching within universities by helping to maintain a simultaneous focus on key areas that are thought to impede development of pedagogy. These areas and the links that have been proposed to connect them (...)
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  17.  15
    Critique of Reification of Art and Creativity in the Digital Age: A Lukácsian Approach to AI and NFT Art.Zoran Poposki - 2024 - Open Philosophy 7 (1):179-90.
    This article critically examines the emergent phenomena of AI-generated and NFT art through the lens of Georg Lukács’ theory of reification and its existential implications. Lukács argued that under capitalism, social relations and human experiences are transformed into objective, quantifiable commodities, leading to a fragmented and alienated consciousness. Applying this framework to AI and NFT art, these technologies can be said to represent extreme examples of the reification of art and creativity in the digital age. AI art generators reduce artistic (...)
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  18.  32
    Machine and human agents in moral dilemmas: automation–autonomic and EEG effect.Federico Cassioli, Laura Angioletti & Michela Balconi - 2024 - AI and Society 39 (6):2677-2689.
    Automation is inherently tied to ethical challenges because of its potential involvement in morally loaded decisions. In the present research, participants (n = 34) took part in a moral multi-trial dilemma-based task where the agent (human vs. machine) and the behavior (action vs. inaction) factors were randomized. Self-report measures, in terms of morality, consciousness, responsibility, intentionality, and emotional impact evaluation were gathered, together with electroencephalography (delta, theta, beta, upper and lower alpha, and gamma powers) and peripheral autonomic (electrodermal activity, heart (...)
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  19.  4
    John Dewey's Art as Experience in Korea and Japan.Jiyun Bae - 2024 - The Journal of Aesthetic Education 58 (4):43-53.
    This article provides a comprehensive overview of John Dewey's impact on education and aesthetics in Korea and Japan. While initially focused on education, the 1990s saw a growing interest in Dewey's aesthetics, with _Art as Experience_ partially translated in 1999. The Korean perspective on Dewey's aesthetics extends mostly to philosophy of education and art education, but there are also efforts to deepen the understanding of Dewey's aesthetics itself. Also, the interdisciplinary impact of Dewey's aesthetics can be found in fields such (...)
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  20. Art and Artificial Intelligence - Challenges and Dangers.Andrej Démuth - 2020 - Espes 9 (1):26-35.
    The ability to create and perceive art has long been understood as an exceptional human trait, which should differentiate us from the rest of the organisms or robots. However, with the uprising of cognitive sciences and information stemming from them, as well as the evolutionary biology, even the human being began to be understood as an organism following the evolutionarily and culturally obtained algorithms and evaluation processes. Even fragile and multidimensional phenomena like beauty, aesthetic experience or the good have lately (...)
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  21. (1 other version)The specifics of displaying social networks and computer technologies in the fantasy universe of Stephen King in the early 70s of the XX century — early 20s of the XXI century in historical retrospect. [REVIEW]К. В Каспарян, М. В Рутковская & И. Н Колесников - 2025 - Philosophical Problems of IT and Cyberspace (PhilITandC) 2:64-86.
    This article is devoted to the analysis of the characteristic features of the process of displaying virtual network platforms and cybernetic technologies in the early 1970s — early 2020s in the fantastic universe (literary and cinematic) created by S. King, one of the leading American science fiction writers of our time. In this study, the authors provide a justification for the relevance and scientific novelty of the problem under study. This paper analyzes the specific features of the impact of electronic (...)
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  22.  18
    Art and Technology: Exploring the Aisthetic Dimensions of the Life-World.Yvonne Förster - 2018 - Yearbook for Eastern and Western Philosophy 2018 (3):122-134.
    AbstractThe world we live in is shaped by technology and its development. This process is observed and debated in the humanities as well as in computer science and cognitive sciences. Narratives of human life being merged with and transcended by technology not only belong to science fiction but also to science: Theorists like Katherine Hayles or Mark B. N. Hansen speak of a technogenesis of consciousness. These accounts hold that our cognitive abilities are deeply influenced by technology and digital (...)
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  23.  32
    Liberal Arts and Distance Education: Can Socratic virtue and Confucius’ exemplary person be taught online?Charles Ess - 2003 - Arts and Humanities in Higher Education 2 (2):117-137.
    The goals of a global liberal arts education, as conjoining both western and eastern sources, focus on ‘virtue first’, i.e. on pursuing human excellence . To determine whether such excellence can be taught online, I turn to contemporary research on Computer-Mediated Communication and online education. Among other factors, important cultural issues as well as the real costs of online education have moderated 1990s enthusiasm for online learning as ‘revolutionary’. I then take up Hubert Dreyfus’ pedagogical taxonomy as it (...)
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  24.  27
    Communication and Human Good: The Twentieth Century's Main Achievement.Jan Narveson - 2001 - Social Philosophy Today 17:91-102.
    The invention of computers, and especially their communication capabilities is revolutionary in several ways. They show the paramount importance of communication in human life, as well as facilitating revolutionary improvements in virtually all areas of social life: business, the arts, agriculture, and others. They put in perspective the erroneous outlook of "materialism" -the idea that human well-being is a matter of accumulating material objects, with a corollary that we must be using up the material resources that make such life (...)
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  25.  9
    Automating public policy: a comparative study of conversational artificial intelligence models and human expertise in crafting briefing notes.Stany Nzobonimpa, Jean-François Savard, Isabelle Caron & Justin Lawarée - forthcoming - AI and Society:1-13.
    This paper investigates the application of artificial intelligence (AI) language models in writing policy briefing notes within the context of public administration by juxtaposing the technologies’ performance against the traditional reliance on human expertise. Briefing notes are pivotal in informing decision-making processes in government contexts, which generally require high accuracy, clarity, and issue-relevance. Given the increasing integration of AI across various sectors, this study aims to evaluate the effectiveness and acceptability of AI-generated policy briefing notes. Using a structured evaluation-by-experts methodology, (...)
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  26.  8
    Usable and Useful: On the Origins of Transparent Design in Personal Computing.Michael L. Black - 2020 - Science, Technology, and Human Values 45 (3):515-537.
    It is often taken for granted that personal computers today are designed to hide technical information in order to make software seem easier. While “transparency of interaction” has influenced popular understandings of computer systems, it also shapes our engagement with software as critics. This essay examines the origins of transparent design in different models of usability proposed by IBM and Apple in response to popular concerns over the inaccessibility of personal computers in the early 1980s. By tracing how and (...)
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  27.  16
    Inspiring desire: A new materialist bent to doctoral education in Arts and Humanities.Susan Carter & Vicky Gunn - 2017 - Arts and Humanities in Higher Education 18 (4):296-310.
    Doctoral learning entails transition from experienced student to stance-defending researcher, exposed to international critique: a disorientation and reorientation into a new identity. Arts and Hum...
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  28.  50
    AI in human teams: effects on technology use, members’ interactions, and creative performance under time scarcity.Sonia Jawaid Shaikh & Ignacio F. Cruz - 2023 - AI and Society 38 (4):1587-1600.
    Time and technology permeate the fabric of teamwork across a variety of settings to affect outcomes which have a wide range of consequences. However, there is a limited understanding about the interplay between these factors for teams, especially as applied to artificial intelligence (AI) technology. With the increasing integration of AI into human teams, we need to understand how environmental factors such as time scarcity interact with AI technology to affect team behaviors. To address this gap in the literature, we (...)
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  29.  18
    On the arts and humanities in medical education.Danielle G. Rabinowitz - 2021 - Philosophy, Ethics, and Humanities in Medicine 16 (1):1-5.
    This paper aims to position the birth of the Medical Humanities movement in a greater historical context of twentieth century American medical education and to paint a picture of the current landscape of the Medical Humanities in medical training. It first sheds light on the model of medical education put forth by Abraham Flexner through the publishing of the 1910 Flexner Report, which set the stage for defining physicians as experimentalists and rooting the profession in research institutions. While this paved (...)
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  30.  90
    Generative AI and human–robot interaction: implications and future agenda for business, society and ethics.Bojan Obrenovic, Xiao Gu, Guoyu Wang, Danijela Godinic & Ilimdorjon Jakhongirov - forthcoming - AI and Society:1-14.
    The revolution of artificial intelligence (AI), particularly generative AI, and its implications for human–robot interaction (HRI) opened up the debate on crucial regulatory, business, societal, and ethical considerations. This paper explores essential issues from the anthropomorphic perspective, examining the complex interplay between humans and AI models in societal and corporate contexts. We provided a comprehensive review of existing literature on HRI, with a special emphasis on the impact of generative models such as ChatGPT. The scientometric study posits that due to (...)
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  31.  50
    Institutionalised distrust and human oversight of artificial intelligence: towards a democratic design of AI governance under the European Union AI Act.Johann Laux - 2024 - AI and Society 39 (6):2853-2866.
    Human oversight has become a key mechanism for the governance of artificial intelligence (“AI”). Human overseers are supposed to increase the accuracy and safety of AI systems, uphold human values, and build trust in the technology. Empirical research suggests, however, that humans are not reliable in fulfilling their oversight tasks. They may be lacking in competence or be harmfully incentivised. This creates a challenge for human oversight to be effective. In addressing this challenge, this article aims to make three contributions. (...)
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  32.  84
    Have computation, animatronics, and robotic art anything to say about emotion, compassion, and how to model them?: Thesurvivorproject.Ephraim Nissan, Ricardo Cassinis & Laura Morelli - 2008 - Pragmatics and Cognition 16 (1):3-36.
    We discuss robotic art, emotion in robotic art, and compassion in the philosophy of art. We discuss a particular animated artwork, survivor, the walking chair, symbolising survivors of landmine blasts, learning to use crutches, and maimed emotionally as well as physically. Its control incorporates mutual relations between very rudimentary representations of distinct emotions. This artwork is intended for sensitising viewers to the horror experienced by those who survive, and those who don’t. We can only give a small sample, here, of (...)
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  33.  20
    Computational frameworks for zoonotic disease control in Society 5.0: opportunities, challenges and future research directions. [REVIEW]Anil Kumar Bag & Diganta Sengupta - forthcoming - AI and Society:1-30.
    This study investigates the intersection of existing computational frameworks for zoonotic disease control within the emerging societal paradigm, Society 5.0. Technologies in human-centric computing can facilitate real-time data collection and analysis, enabling early detection and rapid response to zoonotic disease outbreaks, thereby enhancing surveillance and containment efforts for public health protection. It aims to explore challenges and opportunities within these frameworks and delineate future research directions to serve as a benchmark. Conducting a three-layered analysis, the study identifies high-level technologies, second-layer (...)
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  34. Research: Arts and Humanities Way.Rolando Gripaldo - 2013 - Philosophia 41 (2).
    This paper argues that research in the arts and humanities should not be marginalized in the academe, as has generally been the situation, but should equally be given emphasis together with those researches in the social sciences. All the more they should be equally funded because they generally require a smaller outlay compared to those in the natural and social sciences. Moreover, outputs in AH qualitative researches can also be comparatively significant epistemologically, culturally, and historically.
     
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  35.  48
    Is Computer Art Really Art?Clifford A. Pickover - 1993 - Idealistic Studies 23 (1):75-85.
    We live in an age where there is increasing interplay between scientific and artistic disciplines. By the end of the decade I believe that almost all advances in science and art will rely partly on the computer and advanced technology. Moreover, humans will not be able to rely on any one single field of knowledge to make significant advances.
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  36.  74
    A different way of seeing: Albert Borgmann’s philosophy of technology and human–computer interaction. [REVIEW]Daniel Fallman - 2010 - AI and Society 25 (1):53-60.
    Traditional human–computer interaction (HCI) allowed researchers and practitioners to share and rely on the ‘five E’s’ of usability, the principle that interactive systems should be designed to be effective, efficient, engaging, error tolerant, and easy to learn. A recent trend in HCI, however, is that academic researchers as well as practitioners are becoming increasingly interested in user experiences, i.e., understanding and designing for relationships between users and artifacts that are for instance affective, engaging, fun, playable, sociable, creative, involving, meaningful, (...)
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  37. The role of robotics and AI in technologically mediated human evolution: a constructive proposal.Jeffrey White - 2020 - AI and Society 35 (1):177-185.
    This paper proposes that existing computational modeling research programs may be combined into platforms for the information of public policy. The main idea is that computational models at select levels of organization may be integrated in natural terms describing biological cognition, thereby normalizing a platform for predictive simulations able to account for both human and environmental costs associated with different action plans and institutional arrangements over short and long time spans while minimizing computational requirements. Building from established research programs, the (...)
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  38. Artificial Intelligence in art.Mario Verdicchio - 2024 - Studi di Estetica 30.
    Artificial Intelligence (AI), especially in its current incarnation of Machine Learning (ML), is an endeavor that is characterized by contingencies of two kinds. Intrinsic contingencies stem from the use of specific computational techniques that seem to decrease the control that human users exert on this technology. Relational contingencies emerge from the interaction of AI with other disciplines and contexts. I conduct an analysis of these contingencies on the backdrop of the visual arts with the aim to shed light on (...)
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  39.  43
    A Global Art System: An Exploration of Current Literature on Visual Culture, and a Glimpse at the Universal Promethean Principle--with Unintended Oedipal Consequences.Christopher Nokes - 2006 - Journal of Aesthetic Education 40 (3):92-114.
    In lieu of an abstract, here is a brief excerpt of the content:The Journal of Aesthetic Education 40.3 (2006) 92-114 [Access article in PDF] A Global Art System: An Exploration of Current Literature on Visual Culture, and a Glimpse at the Universal Promethean Principle—with Unintended Oedipal Consequences Art Education 11-18: Meaning, Purpose And Direction, edited by Richard Hickman; New York, Continuum; 2nd edition, 2004; 176 pp. Global Visual Culture within a Global Art System I have harbored misgivings about the term (...)
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  40. Abstract on the Domains of Study in Arts and Humanities & the Concept of Integrated and Interactive Curricular Design '.Y. Lu - 1999 - Journal of Aesthetic Education 106:29-38.
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  41.  7
    On the individuation of complex computational models: Gilbert Simondon and the technicity of AI.Susana Aires - forthcoming - AI and Society:1-14.
    The proliferation of AI systems across all domains of life as well as the complexification and opacity of algorithmic techniques, epitomised by the bourgeoning field of Deep Learning (DL), call for new methods in the Humanities for reflecting on the techno-human relation in a way that places the technical operation at its core. Grounded on the work of the philosopher of technology Gilbert Simondon, this paper puts forward individuation theory as a valuable approach to reflect on contemporary information technologies, offering (...)
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  42.  10
    Arthur Bispo do Rosário: lunacy, art and second-order cybernetics.Carlos Senna Figueiredo - forthcoming - AI and Society:1-4.
    Arthur Bispo do Rosário created separate realities inspired by the objects of his surroundings. He intended to summon up everything and report to God. The objects he found or got from other inmates were waste of the Juliano Moreira Colony where he lived in seclusion because the lords of order categorised him as mentally ill. Bispo began by unravelling the uniforms of his seafaring days and Colony clothing and with the threads he wove maps and banners. He collected old shoes, (...)
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  43.  9
    Measuring Art, Counting Pixels? The Collaboration of Art History and Computer Vision Oscillates Between Quantitative and Hermeneutic Methods.Peter Bell & Björn Ommer - 2022 - In Marcel Schweiker, Joachim Hass, Anna Novokhatko & Roxana Halbleib (eds.), Measurement and Understanding in Science and Humanities: Interdisciplinary Approaches. Springer Fachmedien Wiesbaden. pp. 191-200.
    The project “Artificial and Artistic Vision. Computer Vision and Art History in Practical-Methodical Cooperation” is interdisciplinary by definition and also in its personnel composition and combines the humanities, engineering, and natural sciences. Together, prototypes and methodological approaches to an automatic vision that assists art history are being developed in the form of basic research.
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  44.  31
    From the essence of humanity to the essence of intelligence, and AI in the future society.Yehui Zhang - forthcoming - AI and Society:1-9.
    Fear and concerns regarding AI and robots have existed for a long time, and the emergence of strong artificial intelligence, on par with human intelligence, is likely just a few decades away. The primary purpose of this article is to establish a theoretical framework for navigating the relationship between humans and this advanced form of artificial intelligence. This article first points out that the most fundamental characteristic of life is its continuous process of evolution and iteration. By analyzing the developmental (...)
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  45.  33
    The work of art in the age of AI reproducibility.Misha Rabinovich & Caitlin Foley - forthcoming - AI and Society:1-3.
    Walter Benjamin wrote his prophetic essay, “The Work of Art in the Age of Mechanical Reproduction,” almost a century ago, yet it is still pertinent today. Benjamin warned that as art becomes devoid of aura through reproduction, less attention is needed to engage with it. What role does aura play in AI-generated work? Despite recent advances in AI it produces “artwork” that for the most part operates as entertainment. It can’t produce work that has grown out of reckoning with culture (...)
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  46. The Poetry of Jeroen Mettes.Samuel Vriezen & Steve Pearce - 2012 - Continent 2 (1):22-28.
    continent. 2.1 (2012): 22–28. Jeroen Mettes burst onto the Dutch poetry scene twice. First, in 2005, when he became a strong presence on the nascent Dutch poetry blogosphere overnight as he embarked on his critical project Dichtersalfabet (Poet’s Alphabet). And again in 2011, when to great critical acclaim (and some bafflement) his complete writings were published – almost five years after his far too early death. 2005 was the year in which Dutch poetry blogging exploded. That year saw the foundation (...)
     
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  47.  12
    Computational Analysis Problem of Aesthetic Content in Fine-Art Paintings.Ольга Алексеевна Журавлева, Наталья Борисовна Савхалова, Андрей Владимирович Комаров, Денис Алексеевич Жердев, Анна Ивановна Демина, Эккарт Михаэльсен, Артем Владимирович Никоноров & Александр Юрьевич Нестеров - 2022 - Russian Journal of Philosophical Sciences 65 (2):120-140.
    The article discusses the possibilities of the formal analysis of the fine-art painting composition on the basis of the classical definitions of beauty and computational aesthetics’ approaches of the second half of the 20th century he authors define the problem and consider solutions for the formalization of aesthetic perception in the context of aesthetic text, i.e., as part of the fine arts composition – a formal sequence of signs simply ordered in accordance with the syntactic rules’ system. The methodology (...)
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  48.  33
    Autonomous technologies in human ecologies: enlanguaged cognition, practices and technology.Rasmus Gahrn-Andersen & Stephen J. Cowley - 2022 - AI and Society 37 (2):687-699.
    Advanced technologies such as drones, intelligent algorithms and androids have grave implications for human existence. With the purpose of exploring their basis for doing so, the paper proposes a framework for investigating the complex relationship between such devices and human practices and language-mediated cognition. Specifically, it centers on the importance of the typically neglected intermediate layer of culture which not only drives both technophobia and philia but also, more fundamentally, connects pre-reflective experience and socio-material practices by placing advanced technologies in (...)
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  49.  70
    Humans and humanoid social robots in communication contexts.Min-Sun Kim, Jennifer Sur & Li Gong - 2009 - AI and Society 24 (4):317-325.
    As humanoid social robots are developed rapidly in recent years and experimented in social situations, comparing them to humans provides insights into practical as well as philosophical concerns. This study uses the theoretical framework of communication constraints, derived in human–human communication research, to compare whether people apply social-oriented constraints and task-oriented constraints differently to human targets versus humanoid social robot targets. A total of 230 students from the University of Hawaii at Manoa participated in the study. The participants completed a (...)
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  50.  34
    The Utility of the Arts and Humanities.Michael BÈrubÈ - 2003 - Arts and Humanities in Higher Education 2 (1):23-40.
    Artists and humanists who work in universities are generally ambivalent about the idea of defending their enterprises in terms of social utility: on the one hand they do not want to claim that the Arts and Humanities are such exalted and selfjustifying endeavors that no one need bother explainingwhy such things are worth pursuing, yet on the other hand they are rightly skeptical that cost-benefit analyses of academic labor will do justice to disciplines devoted to the varieties of human (...)
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