Results for 'interactive art'

973 found
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  1. Interactive Art: Aspects, Histories and Strategies.Ryszard W. Kluszczyński - 2008 - Art Inquiry. Recherches Sur les Arts 10:119-146.
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  2.  16
    Aesthetic perspectives on interactive art and Text-to-Image technologies (TTI).Lorenzo Manera - forthcoming - Aisthesis: Pratiche, Linguaggi E Saperi Dell’Estetico.
    By reconstructing the connections between different artistic forms, such as Art Sociologique, cybernetic, media and digital art, the paper addresses of how the concept of interactivity has evolved in relation to the development of aesthetic paradigms. Firstly, the paper problematizes the concept of interactive art, by discussing connections and differences with media and digital art. Secondly, the paper shows how Flussers’ concept of participatory media, influenced by the artistic work of Fred Forest, together with the theoretical perspective developed by (...)
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  3.  32
    From illustrations to an interactive art installation.Erika Pavlin, Žiga Elsner, Tadej Jagodnik, Borut Batagelj & Franc Solina - 2015 - Journal of Information, Communication and Ethics in Society 13 (2):130-145.
    Purpose– The purpose of this paper is to set an example of how people with severe learning difficulties could be more integrated into our society.Design/methodology/approach– The installation consists of puzzles in the form of a specially designed table with an integrated touch screen. As the visual templates for the puzzles serve pictures painted by a person with severe learning difficulties. The pieces of the puzzles are manipulated directly by the player on the touch screen presenting an intuitive and easily learned (...)
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  4. Interactive art as reflective experience: Imagineers and ultra-technologists as interaction designers.Marianna Charitonidou - 2020 - Visual Resources 36 (4):382-396.
    The article investigates how the use of extended reality technologies and interactive digital interfaces have affected the design of exhibition spaces. Its main objective is to shed light on how these technologies have influenced the ways in which immersive art installations are conceived and experienced. Particular emphasis is placed on the impact of interactive technologies on how visitors experience exhibition spaces. The article examines an ensemble of immersive art cases, paying special attention to the distinction between immersion and (...)
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  5. Some Ontology of Interactive Art.Dominic Preston - 2014 - Philosophy and Technology 27 (2):267-278.
    Lopes (2010) offers an account of computer art, which he argues is a new art form. Part of what makes computer art distinctive, according to Lopes, is its interactivity, a quality found in few non-computer artworks. Given the rise in prominence of such artworks, most notably videogames, they are surely worthy of philosophical inquiry. I believe their ontology and properties are particularly worthy of study, as an understanding of these will prove crucial to critical understanding and evaluation of the works (...)
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  6. Interfaces, Influences, Interaction: Art and Poetry in the 20th Century.Alina Kwiatkowska & Jerzy Jarniewicz - 1999 - Art Inquiry. Recherches Sur les Arts 1:35-54.
     
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  7.  60
    The virtual and the vivid: Reframing the issues in interactive arts.Miroslaw Rogala - 2011 - Technoetic Arts 8 (3):299-309.
    Understanding the interactive art experience requires investigation of relations among multiple (v)users – participants who are both viewers and users in interaction with the artwork and among themselves.
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  8.  35
    The symbiogenic experience: towards a framework for understanding humanmachine coupling in the interactive arts.Carlos Castellanos & Diane Gromala - 2010 - Technoetic Arts 8 (1):11-18.
    This article outlines a research agenda that addresses the question of how contemporary interactive arts practice can evolve new strategies or ways of facilitating the development and representation of subjective experiences that induce an embodied felt sense of the humanmachine co-evolution. To help answer this question, the term symbiogenic has been created as a shorthand or umbrella term to better discuss these types of experiences and the concepts they introduce. The term symbiogenic is taken from symbiogenesis, the evolutionary theory (...)
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  9. The Ontology of Interactive Art.Dominic McIver Lopes - 2001 - Journal of Aesthetic Education 35 (4):65-81.
  10.  56
    The spatial context of the aesthetic experience in interactive art: An inter-subjective relationship.Veroniki Korakidou & Dimitris Charitos - 2012 - Technoetic Arts 9 (2-3):277-283.
    This article investigates the aesthetic experience within telematic space, using terms introduced by kleinian psychoanalysis. We argue that the object of the aesthetic experience in multi-sensory interactive installations can be analysed within a spatial context of a dual nature, involving both the physical space of the installation and the virtual space of the participating subject’s perception, a hybrid space. Therefore, we discuss the aesthetic experience of interactive artworks as an intersubjective relationship between the artist and the audience, where (...)
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  11.  26
    Art and Human Interaction.Rob van Gerwen - 2021 - Aesthetic Investigations 5 (1):i-vi.
    In this Editor’s column I discuss certain fruits and limits of applying the notion of ‘performance’ to works of art. Art works can be viewed as perfor- mances, the public furnishing of works’ final form. Concerts can be viewed as performances of a work scored by someone else, the composer, but not all arts are double in this sense. Moreover, art can be viewed as mirroring the psychological, phenomenological and rhetorical aspects of human interaction, which exemplify the way people scrutinise (...)
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  12.  42
    Collaborative systems: Evolving databases and the ?Conditions of possibility?-artificial life models of agency in on-line interactive art. [REVIEW]Sharon Daniel - 2000 - AI and Society 14 (2):196-213.
    This paper will discuss interactive on-line artworks modelled on cellular automata that employ various types of agents, both algorithmic and human, to assist in the evolution of their databases. These works constitute what will here be referred to as “Collaborative Systems” systems that evolve through the practice of inter-authorship.
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  13.  23
    Interacting With Art: Healing From the Inside Out.Lynda E. Bair - 2022 - Journal of Interdisciplinary Studies 34 (1-2):73-96.
    Can visual interaction with artwork prompt healing? Can the brain recover from traumatic experiences and help heal the whole body? Since the 1940s, art therapists have claimed that the production of art can help heal past traumas. Similarly, occupational therapists have employed techniques from arts and crafts since the end of World War II to retrain soldiers helping them recover from the trauma of war. The global Covid-19 pandemic has caused health-related and psychological problems--isolation, increased anxiety, and fear--for people of (...)
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  14.  45
    The Interaction of Ethics and Aesthetics in Environmental Art.Ted Nannicelli - 2018 - Journal of Aesthetics and Art Criticism 76 (4):497-506.
    This article advances and defends three claims: that the proper ethical criticism of environmental art requires a production-oriented approach-an approach that appraises the ethical merits or flaws of the work in terms of how the artwork is created as well as the consequences of its creation; that, depending on contextual factors, ethical flaws in environmental artworks may, but do not necessarily, constitute aesthetic flaws in those works; that, because environmental artworks appropriate part of the environment as an aspect of their (...)
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  15.  1
    The interaction of social reality and cultural values in the art of installation.Чжан Ж - 2024 - Philosophy and Culture (Russian Journal) 8:21-33.
    The subject of the study is the cultural definition of the phenomenon of installation as a phenomenon of modern art, in which there is an interaction of social reality and cultural values of society. The author examines in detail the development of installation art, which originated in the 1960s and developed under the influence of Dadaism, surrealism and environmental art. It is shown that the art of installation, which has unique advantages such as conceptuality and openness, has redefined the role (...)
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  16.  32
    The Interactions of Science and Art as a Sociocultural Problem.V. K. Kantor - 1977 - Russian Studies in Philosophy 16 (1):87-93.
    The debates now in progress about the interactions of science and art compel one involuntarily to recall that such discussions have been held more than once and were, a long time ago, perhaps no less heated. It suffices to cite virtually at random certain statements of Pisarev, for example , for us to see, as in a cloudy mirror, both today's advocates of scientism and the romantics of art. Does this mean that all we need is to bear in mind (...)
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  17.  44
    Empathy beyond the human: Interactivity and kinetic art in the context of a global crisis.Quanta Gauld - 2014 - Technoetic Arts 12 (2):389-398.
    This article explores the use of interactive and kinetic technologies in contemporary art practice as a means by which artists engage with conditions of social and ecological crisis. In a context in which the perpetual exploitation of human and natural resources threatens the sustainability of the planet and all earthy life, the language of interactivity provides perspective into the interconnectivity of organisms and the interdependence of biological, social, economic and political systems. The interactive, kinetic work affords a distilled (...)
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  18.  29
    Emote aloud during learning with AutoTutor: Applying the Facial Action Coding System to cognitive–affective states during learning.Scotty D. Craig, Sidney D'Mello, Amy Witherspoon & Art Graesser - 2008 - Cognition and Emotion 22 (5):777-788.
    In an attempt to discover the facial action units for affective states that occur during complex learning, this study adopted an emote-aloud procedure in which participants were recorded as they verbalised their affective states while interacting with an intelligent tutoring system (AutoTutor). Participants’ facial expressions were coded by two expert raters using Ekman's Facial Action Coding System and analysed using association rule mining techniques. The two expert raters received an overall kappa that ranged between.76 and.84. The association rule mining analysis (...)
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  19.  41
    Art games: Interactivity and the embodied gaze.Graham Coulter-Smith & Elizabeth Coulter-Smith - 2006 - Technoetic Arts 4 (3):169-182.
    One of the most salient differences between fine art and new media art lies in the possibility for interactivity. Interactivity is not simply an inherent quality of new media, it also relates to a crucial ethico-aesthetic premise informing deconstructive art from Dada and Surrealism through radical art of the 1960s and 1970s and into the present. The ethico-aesthetic premise in question concerns breaking down the barrier between the viewer and the work of art and bringing art into life. More specifically (...)
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  20. An interactive electronic art system based on artificial ecosystemics.Taras Kowaliw, Jon McCormack & Alan Dorin - unknown
  21.  22
    The Embodied-Enactive-Interactive Brain: Bridging Neuroscience and Creative Arts Therapies.Sharon Vaisvaser - 2021 - Frontiers in Psychology 12.
    The recognition and incorporation of evidence-based neuroscientific concepts into creative arts therapeutic knowledge and practice seem valuable and advantageous for the purpose of integration and professional development. Moreover, exhilarating insights from the field of neuroscience coincide with the nature, conceptualization, goals, and methods of Creative Arts Therapies, enabling comprehensive understandings of the clinical landscape, from a translational perspective. This paper contextualizes and discusses dynamic brain functions that have been suggested to lie at the heart of intra- and inter-personal processes. Touching (...)
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  22.  19
    Art as quality of interaction experiences.Jerry Neapolitan - 1983 - British Journal of Aesthetics 23 (4):346-351.
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  23.  54
    The (un)importance of art theory -aesthetics and philosophy of art And Art Speak and artist's statement creating the context to interact with your art.Ulrich De Balbian - 2017 - Oxford: Academic Publishers.
    Has art theory any function and any importance? A function and importance for who? For the practising artist, theorists, writers on art? Art speak and its place in art theory, art criticism and artists’ statement. - Many tools to create an intersubjective and universal frame of reference to make sense of any art exist., for example art history, labels such as expressionism, impressionism, modern art, contemporary art, Fine art, Visual Arts, Northern Baroque Art, minimalist, post-minimalist, anti-art, anti-anti-art, New Aesthetics, new (...)
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  24.  50
    Cyborg Encounters: Three Art-Science Interactions.Ayşe Melis Okay, Burak Taşdizen, Charles John McKinnon Bell, Beyza Dilem Topdal & Melike Şahinol - 2022 - NanoEthics 16 (2):223-238.
    This contribution includes three selected works from an exhibition on _Cyborg Encounters_. These works deal with hybrid connections of human and non-human species that (might) emerge as a result of enhancement technologies and bio-technological developments. They offer not only an artistic exploration of contemporary but also futuristic aspects of the subject. Followed by an introduction by Melike Şahinol, _Critically Endangered Artwork_ (by Ayşe Melis Okay) highlights Turkey’s ongoing problems of food poverty and the amount of decreasing agricultural lands. It displays (...)
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  25. Art and Aesthetic Reflection: Remarks on Their Interaction at the Threshold of the New Century.Grzegorz Sztabiński - 2000 - Art Inquiry. Recherches Sur les Arts 2:27-52.
     
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  26.  21
    Reimagining the Iconic in New Media Art: Mobile Digital Screens and Chôra as Interactive Space.Adrian Gor - 2019 - Theory, Culture and Society 36 (7-8):109-133.
    With the advancement of digital technology in contemporary art, new hybrid forms of interaction emerge that invite viewers to make images present in physical space as events that claim a life of their own. In breaking away from representational and performance art theories that have dominated the critique of new media artwork since the 1980s, this article analyses an iconic vision of mobile touchscreens based on the medieval Byzantine chorographic inscription of the sacred in profane spaces. As defined in recent (...)
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  27.  15
    Provincial art in Epirus and Macedonia in the 16th century: influences, interactions, origins, models.Katerina Kontopanagou - 2013 - Byzantinische Zeitschrift 106 (2):745-760.
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  28.  30
    Meta-reference in media arts and the interactive instantiation of non-digital artworks.Raivo Kelomees - 2017 - Technoetic Arts 15 (3):353-372.
    The aim of this article is to analyse interactive reinterpretations of two of Raul Meel’s artworks. They were created after the original works were made; they reference the original artworks and are meta-referential. These reinterpretations allow the original artworks to be opened and explained and become instantiations of their algorithmic content. The questions that arise in this article are as follows: how can physical artworks be opened up for audiences by means of interactive emulations? How can this serve (...)
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  29.  94
    Art and Interaction.Noel Carroll - 1986 - Journal of Aesthetics and Art Criticism 45 (1):57–68.
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  30.  17
    Interaction Between Judaism and Christianity in History, Religion, Art, and Literature.Marcel Poorthuis, Joshua Jay Schwartz & Joseph Turner (eds.) - 2008 - Brill.
    This volume contains essays dealing with complex relationships between Judaism and Christianity, taking a bold step, assuming that no historical period can be excluded from the interactive process between Judaism and Christianity, conscious or unconscious, as either rejection or appropriation.
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  31. The art of interaction: Interactivity, performativity, and computers.David Z. Saltz - 1997 - Journal of Aesthetics and Art Criticism 55 (2):117-127.
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  32.  14
    Can a Brief Interaction With Online, Digital Art Improve Wellbeing? A Comparative Study of the Impact of Online Art and Culture Presentations on Mood, State-Anxiety, Subjective Wellbeing, and Loneliness.MacKenzie D. Trupp, Giacomo Bignardi, Kirren Chana, Eva Specker & Matthew Pelowski - 2022 - Frontiers in Psychology 13.
    When experienced in-person, engagement with art has been associated—in a growing body of evidence—with positive outcomes in wellbeing and mental health. This represents an exciting new field for psychology, curation, and health interventions, suggesting a widely-accessible, cost-effective, and non-pharmaceutical means of regulating factors such as mood or anxiety. However, can similar impacts be found with online presentations? If so, this would open up positive outcomes to an even-wider population—a trend accelerating due to the current COVID-19 pandemic. Despite its promise, this (...)
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  33. What is interactivity?Aaron Smuts - 2009 - Journal of Aesthetic Education 43 (4):pp. 53-73.
    I argue that the term "interactive" should be considered a general-purpose term that indicates something about whatever it is applied to, whether that is art, artifact, or nature. I base my definition in the notion of "interacting with" something. First, I look for essential features of this relation, and then using these features, I develop a notion of interactivity that can help distinguish the interactive from non-interactive arts. Although I am skeptical of the benefits interactivity affords, (...) artworks are significant in that they are the first instances of mass art to be truly "concreative." Prior to building a definition of interactivity, I provide a novel reading of Collingwood in order to revive his notion of "concreativity" for contemporary application. In order to develop my theory of interactivity as mutual responsiveness, I analyze four problematic definitions of interactivity: (1) the control theory, (2) the making use theory, (3) the input/output theory, (4) Dominic McIver Lopes' modifiable structure theory, and (5) Janet Murray's procedural/participatory theory. In each case, I reveal a problem that my final notion solves. After presenting a definition of interactivity, I defend the viability of my theory against skeptical remarks that interactivity is a useless concept. To highlight the significance of my analysis, I analyze an argument against the value of concreative art—that interactivity is incompatible with narrative immersion. (shrink)
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  34.  22
    Towards an ontology of digital arts. Media environments, interactive processes and effects of presence.Andrea Giomi - 2020 - Rivista di Estetica 73:47-65.
    During the Nineties, the diffusion of information and communication technologies allowed a dramatic transformation in art practices. Radically new aesthetic experiences, such as tele-presence, immersivity, responsivity, hyper-mediacy and multimediality, emerge in the framework of the digital arts and call into question not only the traditional status of the work of art but also the fundamental relation with the beholder. The aim of this paper is to define a conceptual framework for the ontology of digital arts by identifying some ontological features (...)
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  35. Sculpting sustainability : art's interaction with ecology.Jade Wildy - 2014 - In David Humphreys & Spencer S. Stober (eds.), Transitions to sustainability: theoretical debates for a changing planet. Champaign, Illinois, USA: Common Ground Publishing LLC.
     
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  36.  35
    Charles Willson Peale’s The Exhumation of the Mastodon and the Great Chain of Being: The Interaction of Religion, Science, and Art in Early-Federal America.Bryan J. Zygmont - 2015 - Text Matters - a Journal of Literature, Theory and Culture 5 (1):95-111.
    Although primarily known as a portrait painter, Charles Willson Peale also possessed a profound interest in natural history. Indeed, Peale eventually founded the first natural history museum in the United States, and, during the end of the eighteenth century, he began to overlap his two great interests: art and nature. The event Peale chronicled in his 1804 painting The Exhumation of the Mastodon caused an extreme stir within the intellectual and religious circles of its time, and brought about, at the (...)
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  37.  47
    Pratiques interactives et immersives; pratiques spatiales critiques. La réalité augmentée de l'espace d'exposition (with an abstract in English).Alessandra Mariani - 2012 - Mediatropes 3 (2):52-81.
    [Interactive and Immersive Practices; Critical Spatial Practices. The Augmented Reality of the Exhibition Space] The rise of installations, as well as immersive and interactive spaces, in both art and science museums has accustomed the public to heightened interactivity, leading to a better understanding of social, natural and scientific phenomena. These spatial systems have also paved the way for the production of innovative environments within exhibition design. This article aims to present a brief overview of the origins of immersive (...)
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  38.  42
    Appropriating Video Surveillance for Art and Environmental Awareness: Experiences from ARTiVIS.Mónica Mendes, Pedro Ângelo, Nuno Correia & Valentina Nisi - 2018 - Science and Engineering Ethics 24 (3):947-970.
    Arts, Real-Time Video and Interactivity for Sustainability is an ongoing collaborative research project investigating how real-time video, DIY surveillance technologies and sensor data can be used as a tool for environmental awareness, activism and artistic explorations. The project consists of a series of digital contexts for aesthetic contemplation of nature and civic engagement, aiming to foster awareness and empowerment of local populations through DIY surveillance. At the core of the ARTIVIS efforts are a series of interactive installations, that make (...)
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  39. On Experiencing Installation Art.Elisa Caldarola - 2020 - Journal of Aesthetics and Art Criticism 78 (3):339-343.
    This paper contrasts the experience of works of installation art with sculptural and architectural experience and argues that installation art is an interactive art form.
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  40.  32
    Ritualizing interactive media: from motivation to activation.Semi Ryu - 2005 - Technoetic Arts 3 (2):105-124.
    This paper intends to reveal the essential value of interactive media by fully understanding the complex interactive mechanism of human experience. Following Cartesian dualistic thought, interactive technology has primarily been utilized as a physical control device. It hasn’t sufficiently explored its gigantic potential as a true interactive medium. Interactive technology reflects our desire to interact with someone or something. Historically, human desire for interaction has been continuously manifested from the day of primitive ritual to contemporary (...)
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  41.  34
    The art of education: Creative thinking and video games.Lina Georgieva & Alexander Nikulin - 2023 - Balkan Journal of Philosophy 15 (2):179-186.
    The COVID-19 pandemic has shed new light on some significant problems that have been present in the education systems for decades. Тhe lack of various educational methods is becoming more and more evident, leading to a decreasing interest in learning and critical thinking. Оn the other hand, more and more research shows that different types of digital games can enhance creative and critical thinking in students. А closer look at the requirements of the educational programs shows how strict they are (...)
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  42.  78
    The Creation of the Concept through the Interaction of Philosophy with Science and Art.Mathias Schönher - 2013 - Deleuze and Guatarri Studies 7 (1):26-52.
    In What Is Philosophy? we find philosophy devised as that power of thinking and creating which, in a division of labour with science and art, creates the concept. This division of labour points to the free interplay of Reason, Understanding and Imagination in Kant's Critique of Judgement and enables us to affirm, without obliterating the differences in kind, the non-hierarchical relationship between the three forms of thought that is asserted by Deleuze and Guattari. However, as powers of thinking and creating, (...)
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  43.  8
    L'art comme empreinte.Julien Chavanne - 2019 - Paris: L'Harmattan.
    L'art comme empreinte revisite les fondamentaux de l'art en explorant sa nature pour définir l'art comme une empreinte. La trace d'un charbon sur un mur ou d'un pinceau sur une toile font jaillir l'oeuvre, mais explorer cette apparente banalité de l'empreinte révèle le mystère et la complexité de l'art. Rencontre entre l'homme et la matière, l'art tout comme l'empreinte est une frontière en perpétuelle mutation qui permet à l'humanité l'exploration de soi et du monde. Car si l'art est techniquement une (...)
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  44. Intersubjectivity and Nonverbal Interactive Processes: My Love Affair with Romanesque Art.Alexandra Murray Harrison - 1996 - Common Knowledge 5:49-60.
     
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  45.  61
    The Myth of Emancipation through Interaction. On the Relationship between Interactive Dimensions and Emancipating Potentials of Contemporary (Digital) Art.Lotte Philipsen - 2012 - Nordic Journal of Aesthetics 23 (43).
    The purpose of this article is to critically address a widespread assumption that reads like this: Works of art that make use of digital media automatically, through interactivity, are generally better suited for generating democratic processes in society than other art forms or phenomena that do not make use of digital media, and, therefore, digital art is more avant-garde than other art forms. By analysing the chains of equivalence underlying this assumption the article presents and discusses a number of issues (...)
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  46.  51
    Art in mind: how contemporary images shape thought.Ernst van Alphen - 2005 - Chicago: University of Chicago Press.
    Art has the power to affect our thinking, changing not only the way we view and interact with the world but also how we create it. In Art in Mind , Ernst van Alphen probes this idea of art as a commanding force with the capacity to shape our intellect and intervene in our lives. Rather than interpreting art as merely a reflection of our social experience or a product of history, van Alphen here argues that art is a historical (...)
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  47.  36
    Ontologically Interactive Painting: On Susan Rothenberg’s Three Heads.Caleb Faul - 2024 - Journal of the British Society for Phenomenology 55 (2):184-197.
    In this article, I argue that paintings are transformations of the perceptual world, transformations that the world itself elicits but does not determine, thus undercutting the subjective-objective divide in art. First, I describe Maurice Merleau-Ponty’s notion of institution, according to which sense develops only by changing, that is, by being taken up and coherently deformed. Next, I use this notion to argue that paintings develop the perceptual sense of the world by coherently deforming it. In other words, paintings are transformations (...)
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  48.  35
    Installation Art.Gemma Argüello Manresa & Elisa Caldarola - 2020 - Journal of Aesthetics and Art Criticism 78 (3):331-332.
    This is a short introduction to the "Installation Art" Symposium published on JAAC, which presents papers by Gemma Argüello Manresa, Eleen Deprez, Ken Wilder, and myself.
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  49.  90
    Reading Aesthetics and Philosophy of Art: Selected Texts with Interactive Commentary.Christopher Janaway (ed.) - 2005 - Oxford: Wiley-Blackwell.
    Designed for readers with no or little prior knowledge of the subject, this concise anthology brings together key texts in aesthetics and the philosophy of art. Designed for readers with no or little prior knowledge of the subject. Presents two contrasting pieces on each of six topics. Texts range from Plato’s famous critique of art in the ‘Republic’ through Nietzsche’s ‘The Birth of Tragedy’ to Barthes’ ‘The Death of the Author’ 'and pieces in recent philosophical aesthetics from a number of (...)
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  50.  12
    Art, Education, and Cultural Renewal: Essays in Reformational Philosophy.Lambert Zuidervaart - 2017 - Montréal ; Kingston ; London ; Chicago: Mcgill-Queen's University Press.
    What good is art? What is the point of a university education? Can philosophers contribute anything to social liberation? Such questions, both ancient and urgent, are the pulse of reformational philosophy. Inspired by the vision of the Dutch religious and political leader Abraham Kuyper, reformational philosophy pursues social transformation for the common good. In this companion volume to Religion, Truth, and Social Transformation, Lambert Zuidervaart presents a socially engaged philosophy of the arts and higher education. Interacting with the ideas of (...)
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