Results for 'estética digital'

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  1.  18
    La fotografía digital como una estética sociotécnica: el caso de la Iphoneografía.Edgar Gómez Cruz - 2012 - Aisthesis 52:393-406.
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  2. Imagen digital: la “suspensión” de la distancia categorial moderna [o cómo operar desde los Estudios Visuales en la postmodernidad].Guillermo Yáñez Tapia - 2008 - Revista Estudios Visuales (5).
  3. La pantalla digital y el exceso representacional: pliegue y espectáculo.Guillermo Yáñez Tapia - 2009 - Aisthesis 45.
    Abstract: The purpose of this article is to highlight the aesthetic layout created by the digital device in the ontological autonomy of the digital representation. As a result, in the digital screen, as a simulated immersive area, the object is alienated through the hyper-representation of a hyper-reproduction: a hyper-reproduction which causes the data and its image to be the monadic support that multiplies it in always livable creases by interactivity. A digitally-represented world would become the ultimate alienation (...)
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  4. La superficie-referente en la retórica radical del objeto fascista representacional: la readecuación del índex en la estetización digital.Guillermo Yáñez Tapia - 2010 - Revista la Puerta FBA (3).
    Será tarea del pensamiento crítico recuperar la imagen para un discurso de la resistencia como un discurso efectivo frente a la inoperancia del objeto artístico difuso. A esto debe convocar al análisis crítico de la imagen hegemonizada por la superficie-referente. La radicalidad de dicha tarea debe buscar sus fuentes en el desplazamiento constante hacia la descripción de lo opaco en la estrategia representacional de una superficie-referente para la instalación del objeto fascista estetizante. Dicha radicalidad debe recuperar conceptualmente el desmantelamiento crítico (...)
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  5.  8
    To Read and to Feel: The Multimodal Representation of Emotions in Digital Children’s Literature.Aline Frederico - 2024 - Bakhtiniana 19 (3):e64214p.
    RESUMO A literatura digital articula novas maneiras de construção de uma experiência estética e emocional aos leitores na infância. Este artigo reflete acerca da emoção e da afetividade na literatura digital por meio da análise de três aplicativos literários voltados a crianças. Para lidar com o complexo fenômeno da experiência afetiva e emocional na leitura digital, um referencial teórico interdisciplinar é proposto, relacionando a fenomenologia de Merleau-Ponty à semiótica social multimodal de Kress e van Leeuwen. O (...)
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  6.  25
    Towards an ontology of digital arts. Media environments, interactive processes and effects of presence.Andrea Giomi - 2020 - Rivista di Estetica 73:47-65.
    During the Nineties, the diffusion of information and communication technologies allowed a dramatic transformation in art practices. Radically new aesthetic experiences, such as tele-presence, immersivity, responsivity, hyper-mediacy and multimediality, emerge in the framework of the digital arts and call into question not only the traditional status of the work of art but also the fundamental relation with the beholder. The aim of this paper is to define a conceptual framework for the ontology of digital arts by identifying some (...)
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  7.  7
    Frammenti di Estetica e Letteratura (Classic Reprint).Giovanni Gentile - 2017 - Forgotten Books.
    Excerpt from Frammenti di Estetica e Letteratura Venne, dopo un paio d' anni, una memoria di Bene detto Croce dal titolo: La storia ridotta sotto il concetto generale dell' arte' memoria ardita nella tesi enunciata fin dal titolo, stringata ne' ragionamenti, breve, ta gliente, piena d' osservazioni acute; che, come avviene delle scritture di singolar merito, mise il campo a ru more. Piovvero le critiche, e il Croce rispose in una se conda memoria di Discussioni; che poi riun alla prima (...)
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  8.  6
    Epistemology of digital ekphrasis.Micaela Latini & Luca Viglialoro - 2024 - Studi di Estetica 28.
    The paper relies on the idea that the context of the digital art world is the main place to observe the formation of a new ekphrasis and, at the same time, of new media. Hence it means digital ekphrasis as a productive tension, capable of generating communication through a medium-medium relationship.
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  9. Implicaciones epistemológicas y estéticas de la imagen científica para la cultura visual.Javier Domínguez Muñino - 2025 - Pensamiento 80 (310):913-927.
    Los actuales modelos teóricos y educativos que conciernen a los Estudios Visuales, suscriben una Cultura Visual planteada desde la transversalidad; las imágenes transitan diferentes contextos, y cumplen distintas funciones entre las cuales se debaten los regímenes estético y epistemológico. Un ejemplo situado en este marco es la micrografía digital: un corpus visual identificado con imágenes técnicas en su origen productivo, altamente mediadas por artefactos, y leídas como dispositivos de conocimiento. En este sentido, la propuesta se alinea con el denominado (...)
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  10.  16
    From descriptive storytelling to digital image generation with AI.Pamela C. Scorzin - 2024 - Studi di Estetica 28.
    After briefly discussing ekphrasis’s historical significance and function in the arts and its continued relevance as an effective artistic practice, this essay explores the concept of digital ekphrasis in the age of artificial intelligence and digital image generation. The discussion focuses on popular AI models readily available online, such as Midjourney, Dall-e, Stable Diffusion, and Firefly. By examining prominent examples of AI art or so-called popular “prompt art” – including Refik Anadol’s award-winning and mesmerizing AI project “Unsupervised” (MoMA, (...)
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  11.  42
    Digital Technology, Indexicality, and Cinema.David Davies - 2011 - Rivista di Estetica 46:45-60.
    My principal concern in this paper is to determine how fundamental are the implications, for the moving image as a medium for works of art, of the loss of indexicality consequent upon the move from a photochemical medium to a computational medium. I begin by examining the bearing of indexicality on the status of still images as photographs, or as photographic art. I then consider whether, where indexicality is lost through the use of digital technology, this has the same (...)
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  12.  1
    Digital ekphrasis?Charlotte Bolwin - 2024 - Studi di Estetica 30.
    This essay takes the concept of “digital ekphrasis” as an opportunity to look at contemporary multimodal AI – or more precisely text-to-image generators, understood as the latest phenomena in the media history of technical images. In my discussion, I raise the question of whether the digitally programmed image generation performed by programs like Stable Diffusion, Midjourney or DALL-E can be thought of as ekphrasis. Following recent discussions in the field of media theory, I thereby ask whether the criterion of (...)
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  13.  12
    El retrato político en la época de su reproductibilidad digital: análisis visual y mediológico de un caso.Diego Luna - 2020 - Claridades. Revista de Filosofía 12 (2):163-180.
    La digitalización ha revolucionado la manera en que las imágenes son producidas y puestas en circulación. Los signos visuales son añadidos instantáneamente a la órbita de Internet, donde son alterados y reproducidos hasta la saciedad, perdiendo en muchas ocasiones su significado original y generando nuevas formas e interpretaciones indeseadas. Como muestra el análisis visual y mediológico de un célebre caso, la imagen del matrimonio Obama con Rodríguez Zapatero y familia en el Metropolitan Museum of Art de Nueva York, el género (...)
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  14.  6
    The supplement of the digital.Oliver Ruf - 2024 - Studi di Estetica 28.
    ‘Communication’ is the basic concept of an aesthetic media theory and, under the title ‘communication aesthetics’, is particularly suitable for defining a capacity of that phenomenon that also describes a holistic experience of so-called digitality in a new way. In the passage through this concept of communication, ‘communication aesthetics’ is therefore also the basic term for studies of digital media cultures and is used here as an example to determine the relevant phenomena of mediality, materiality and the contemporary technological (...)
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  15. Implicaciones epistemológicas y estéticas de la imagen científica para la cultura visual.Javier Domínguez Muñino - 2025 - Pensamiento 80 (311):1397-1411.
    Los actuales modelos teóricos y educativos que conciernen a los Estudios Visuales, suscriben una Cultura Visual planteada desde la transversalidad; las imágenes transitan diferentes contextos, y cumplen distintas funciones entre las cuales se debaten los regímenes estético y epistemológico. Un ejemplo situado en este marco es la micrografía digital: un corpus visual identificado con imágenes técnicas en su origen productivo, altamente mediadas por artefactos, y leídas como dispositivos de conocimiento. En este sentido, la propuesta se alinea con el denominado (...)
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  16.  14
    Digital aesthetics’ interactive and relational features.Lorenzo Manera - 2021 - Studi di Estetica 21.
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  17.  9
    Summum Bonum Digital.Levy Henrique Bittencourt - 2024 - Cognitio 25 (1):e65222.
    O objetivo desse trabalho é relacionar os três princípios, ou prazeres, estéticos de um videogame, isto é, imersão, agência, transformação, com o summum bonum e as categorias fenomenológicas de Charles S. Peirce. O summum bonum pode ser entendido como uma mistura entre sentimento, ação e razão. Os sentimentos, ações e pensamentos do jogador são responsáveis pela concretização e ampliação desse horizonte estético. A imersão é um princípio estético de primeiridade. Podemos entender o ato de imergir como um prazer de primeiridade (...)
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  18. Juego, humanidad y libertad. Contrapuntos estéticos para la época digital / Play, humanity and freedom. Aesthetic counterpoints for the digital age.Fernando Gilabert - 2024 - Revadandc. Arte, Diseño y Comunicación 4:22-27.
    Se persigue poner en relación el juego con el arte digital. Para ello se recurre a los textos estéticos de Schiller, o, más concretamente, la percepción que éste tiene sobre la humanidad en dichos textos: la humanidad que se realiza plenamente sólo a través del carácter del juego. A partir de ahí se hace una analogía con los tiempos modernos, donde la revolución digital deshumaniza… pero siempre queda el espacio para el arte y la estética. ---- The (...)
     
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  19.  10
    Daniel O’Shiel, The phenomenology of virtual technology. Perception and imagination in a digital age Dublin, Bloomsbury Academic, 2022, pp. 252.Fabrizia Bandi - 2024 - Studi di Estetica 28.
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  20.  11
    Da convergência figurativa entre corpo e imagem.Joaquim Braga - 2019 - Acta Scientiarum Language and Culture 41 (2):1-9.
    Com este artigo são trazidas à reflexão duas temáticas que, desde longa data, animam o pensamento filosófico ocidental, a saber: a representação imagética do corpo e as suas potencialidades simbólicas discursivas. Tendo em vista a articulação conceptual de ambas, no quadro geral de uma teoria estética da sensibilidade afecta aos novos meios tecnológicos, será aqui introduzido e desenvolvido o conceito de ‘convergência figurativa’, do qual se partirá para repensar as dinâmicas emergentes da representação do corpo e as diferenças que (...)
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  21.  21
    Hacia Una Analítica Del Sensorium Común. Apuntes Para Una Morfología Estético-Política de Lo Social.Marco Germán Mallamaci - 2018 - Astrolabio: Nueva Época 21:196-223.
    Tanto frente al avance de los medios electrónicos y las teletransmisiones del siglo XX como frente a la digitalización cibernética del siglo XXI, los diversos campos epistémicos se han encargado de problematizar la relación entre lo perceptivo, lo estético (espacio-tiempo) y los cambios tecnológicos que imponen nuevas prácticas intersubjetivas, comportamientos y modos de subjetivación. En muchos autores surge el uso de un concepto puntual: el sensorium. Ya sea que se proponga un enfoque cultural o una perspectiva específicamente gnoseológica, suele repetirse (...)
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  22.  3
    (Re-)präsentieren von (Re-)präsentationen?Alexander Averhage - 2024 - Studi di Estetica 28.
    This paper aims to reevaluate the use of the concept of representation as it is used to define the concept of ekphrasis, while taking into account recent developments of digital (visual) culture. It offers an account on the different ways representation can be understood as part of those definitions and how they prove successful – or fail to do so – in digital environments, mainly by resorting to the philosophical method of conceptual analysis.
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  23.  19
    La materialidad de la imagen: Notas al hilo de la obra de David Lynch.Aarón Rodríguez Serrano - 2023 - Endoxa 52.
    Exploramos las tensiones entre narración y materia en la obra de David Lynch. Partiendo de algunas investigaciones recientes -especialmente los trabajos de Català Domènech y Pacôme Thiellement-, proponemos una aproximación al problema de la materia lyncheana que tome como metodología el análisis formal del discurso. Comenzaremos preguntándonos por el uso mismo de la materia que el director aplica en sus creaciones en relación con el aura benjaminiana. En segundo lugar, propondremos un recorrido cronológico que nos permita explorar cómo ha sido (...)
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  24.  10
    Desencantamiento y post-fotografía: apuntes sobre la imagen contemporánea y la muerte.Antonio Fernández Vicente - 2024 - Daimon: Revista Internacional de Filosofía 92:53-67.
    This article deals with a deep and theoretical thought on post-photography from the point of view of image’s genealogical approach. It is our aim to problematize the current image’s Statute throughout the cultural pattern’s context, mediated by digital technology. There will be three main axes in our research, namely the image’s symbolical power: it must be taken connected with mortality and the religious side of image, according to the Max Weber concept’s Disenchantment. Around these conceptual axes, our article will (...)
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  25.  30
    Hiperficción constructiva en el tercer entorno.Manuel A. Broullón-Lozano & José Manuel Romero Santos - 2020 - Arbor 196 (798):a582.
    Los modelos de escritura están experimentando grandes transformaciones como consecuencia de la revolución tecnológica contemporánea. Aunque los cibertextos y los hipertextos no son realidades exclusivas de la cultura digital, pues se dan en contextos culturales precedentes, aportan formas de pensamiento alternativas, que pasan por implicaciones epistemológicas –el pensamiento en red–, estéticas –reformulación de la autoría– y éticas –exigen un compromiso por parte del receptor. En este trabajo se abordará dicha coyuntura comparando las escrituras literarias Hypertext Hotel (1992) y Leyenda (...)
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  26. Ontology of finance: an introduction.Gloria Sansò & Barry Smith - 2023 - Rivista di Estetica 84 (3):3-6.
    One famous scene in The Wolf of Wall Street (2013) is the dialogue between the young Jordan Belfort (Leonardo DiCaprio) and the expert trader Mark Hanna (Matthew McConaughey). Hanna is complaining that the stock market is unpredictable; it’s “fugazi … it’s fairy dust. It doesn’t exist. It’s never landed. It is not matter. It’s not on the element chart. It’s not real”. But the fact that something is unpredictable and non-physical does not imply that it does not exist. On the (...)
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  27.  22
    Escritura creativa y neurociencia cognitiva.Manuel A. Vázquez-Medel, Francisco Mora & Antonio Acedo García - 2020 - Arbor 196 (798):a577.
    El desarrollo de la neurociencia ha permitido, en las últimas décadas, espectaculares avances en torno al mejor conocimiento de diferentes prácticas humanas desde las bases neurofisiológicas del funcionamiento cerebral. A pesar de que aún nos encontramos en la «prehistoria» del descifrado funcional del más complejo órgano que conocemos en el universo, es un momento adecuado para hacer un balance operativo, desterrando algunas falsedades y aprovechando algunos datos consolidados para su aplicación a la enseñanza y a la praxis de la escritura (...)
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  28.  8
    Navigating the aesthetic network.Benedetta Milani - 2024 - Studi di Estetica 28:79-92.
    In the contemporary media landscape determined by the pervasive and ubiquitous use of computational media, the figure of ekphrasis is experiencing a moment of renewed interest, which contributes to broadening its field of action traditionally limited to literature. Following this line of interpretation, this article aims to show how precisely the concept of ekphrasis, understood in its processual and performative dimension, can be fruitfully engaged in an analysis of the aesthetic and visual experience that characterises the daily use of our (...)
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  29. Ontology of finance.Gloria Sansò & Barry Smith (eds.) - forthcoming - Rosenberg & Sellier.
    One famous scene in The Wolf of Wall Street (2013) is the dialogue between the young Jordan Belfort (Leonardo DiCaprio) and the expert trader Mark Hanna (Matthew McConaughey). Hanna is complaining that the stock market is unpredictable; it’s “fugazi … it’s fairy dust. It doesn’t exist. It’s never landed. It is not matter. It’s not on the element chart. It’s not real”. But the fact that something is unpredictable and non-physical does not imply that it does not exist. On the (...)
     
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  30. O que é metafísica.Jaimir Conte & Oscar Federico Bauchwitz - 2011 - Natal, RN, Brasil: Editora da UFRN.
    Atas do III Colóquio Internacional de Metafísica. [ISBN 978-85-7273-730-2]. Sumário: 1. Prazer, desejo e amor-paixão no texto de Lucrécio, por Antonio Júlio Garcia Freire; 2. Anaximandro: física, metafísica e direito, por Celso Martins Azar Filho; 3. Carta a Guimarães Rosa, por Cícero Cunha Bezerra; 4. Ante ens, non ens: La primacía de La negación em El neoplatonismo medievel, por Claudia D’Amico; 5. Metafísica e neoplatonismo, por David G. Santos; 6. Movimento e tempo no pensamento de Epicuro, por Everton da Silva (...)
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  31. Gestos e imagens de jogos digitais: apontamentos para uma gestualidade fotográfica do gameworld.Julieth Paula & Suzana Kilpp - 2020 - Logos: Comuniação e Univerisdade 26 (2):158-177.
    Este texto é resultado de aproximações teóricas e empíricas entre a fotografia e os games. Orientado pela noção de gestualidades fotográficas, o artigo apresenta três tipos de gestos fotográficos nos jogos digitais: o modo foto; o gesto fotográfico como ação principal e o gesto como ação secundária. As inferências mais imediatas que permeiam o fenômeno chamado in-game photography apontam para uma reconfiguração técnica e estética da produção, fruição e compartilhamento da imagem digital contemporânea acionada no mundo dos games.
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  32. Aparatos, imágenes y modo de pensar-las: la pantalla cíborg.Dr Guillermo Yáñez Tapia - 2019 - Revista Barda 5 (8):253-272.
    Desde una respuesta tentativa a la pregunta qué es una imagen se busca establecer el modo en que pensamos en, con y contra las imágenes. Se concentra la indagación en dos tipos particulares de imágenes, las generadas por el aparato digital, con el fin de articular conceptualmente el modo en que las imágenes cobran sentido y cómo dicho sentido surge desde el estatuto ontológico que encierra dicho aparato en particular. Desde una respuesta operativa y desde el concepto de modo (...)
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  33.  1
    Art and video games: what state is it in?Roy González-Sancho - 2024 - ÍSTMICA Revista de la Facultad de Filosofía y Letras 1 (35).
    Las artes han variado en su composición e integrantes durante los últimos 100 años, a la música, la arquitectura, la danza, la pintura, la poesía y la escultura, se incorporaba el cine envuelto en una polémica sobre su originalidad o posibilidad desarrollar un lenguaje propio. En este contexto, de la mano con el surgimiento de las tecnologías de la información y la comunicación, el entretenimiento interactivo se sumó en esta polémica, con críticas y señalamientos que evidenciaron paralelismos con la situación (...)
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  34.  12
    Engineered humans.Simona Chiodo - 2023 - Studi di Estetica 25.
    In what follows, I shall focus on what may be defined as the engineering of hu- mans from a philosophical perspective. More precisely, I shall reflect upon the way in which our language increasingly changes when we define our relationship with emerging technologies, specifically human digital twins, which, as our tech- nological replica, can serve as privileged standpoints to try to understand the meaning of the shift from using distinguishable words to define humans and technologies (for instance, when we (...)
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  35.  22
    Seriality as a Chronotope.Dario Cecchi - 2023 - Rivista di Estetica 83:89-104.
    The article considers the nature of series as a narrative, focusing especially on its chronotope, i.e. its spatiotemporal coordinates. The concept of chronotope can be applied at at least two different levels of the interpretation of a narrative: the real world of reception and the expressive form of narration. The impact of series entails both aspects. It is for this reason that series, once on television then on the internet, represented a revolutionary turn in the modern experience of storytelling. Series (...)
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  36. How to Do Things with Documents.Barry Smith - 2012 - Rivista di Estetica 50:179-198.
    This essay is a contribution to social ontology, drawing on the work of John Searle and of Hernando de Soto. At the center of the argument is the proposition advanced by de Soto in his Mystery of Capital to the effect that many of the entities which structure our contemporary social reality are entities which exist in virtue of the fact that there are (paper or digital) documents which support their existence. I here develop de Soto’s argument further, focusing (...)
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  37.  18
    Aura, vita, morte.Roberto Diodato - 2013 - Rivista di Estetica 52:53-67.
    The essay concerns the relationship between the notion of aura and the notion of digital image. The digital image is not simply image-of, not only mimesis of an, identifiable or not, thing or image, and so it does not have a simulacral essence. On the other hand, it is not even an icon or an original image; it is rather a genetic relational form belonging to a multiple rendering system. The digital image is not exactly “image”, but (...)
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  38.  18
    Arto Siitonen.To Digitalization - 2013 - In Hanne Andersen, Dennis Dieks, Wenceslao J. Gonzalez, Thomas Uebel & Gregory Wheeler, New Challenges to Philosophy of Science. Springer Verlag. pp. 4--275.
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  39.  20
    Immagine digitale e persistenza del cinema.Daniela Angelucci - 2011 - Rivista di Estetica 46:5-16.
    The essay analyzes the transformations suffered from the cinema with the advent of digital technology and the theories that hypothesize the disappearance of film. The author affirms that cinema resists as model for new media and as experience of the spectator, despite these transformations. Finally, the essay suggests to abandon the ontological question for a phenomenological description. This description allows to identify some similarity between digital cinema and painting.
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  40.  24
    The Elusive Body: Abstract for a History of Screens.Dario Cecchi - 2014 - Rivista di Estetica 55:35-51.
    Through a direct reference to Louis Marin’s theory of the visual representation, in the article some filmic and non-filmic images (Biblical episodes, paintings, tapestry, movies and digital images) are analysed as they all display the character of a screen. The convergence between visual representations and screens is then generalized in order to show that, at least during Western Modernity, image vision often functioned as an absorption into a screen space, where the spectator was not only able to reorganize his (...)
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  41.  60
    Que reste-t-il du cinéma?Jacques Aumont - 2011 - Rivista di Estetica 46:17-31.
    This text proposes an evaluation of what remains of cinema in the age of the digital, and of an ever increased circulation between movie theatres and museums. Much has changed in the social and aesthetic status of cinema, at least since the appearance of video art; but cinema, in general, has not disappeared, quite to the contrary, and remains a very important social practice. Two important factors, however, have undergone deep changes: 1°, film no longer has the exclusivity of (...)
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  42.  2
    Vivir y narrar.Leyla Polo del Vecchio - 2024 - Boletín de Estética 69:67-79.
    En esta nota crítica se examina La crisi della narrazione: informazione, politica e vita quotidiana de Byung-Chul Han, ensayo filosófico sobre la transformación de la narrativa en la era digital. Han argumenta que la información fragmentaria ha reemplazado las historias tradicionales, erosionando nuestra capacidad para transmitir experiencias y sabiduría. El libro sostiene que el storytelling contemporáneo ha reducido las narraciones a mercancías consumibles, destruyendo su función original de generar cohesión social y comprensión existencial. Mediante un diálogo con pensadores como (...)
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  43.  14
    Contribuições da ética do cuidado de si (Michel Foucault) para o ensino de filosofia através de problemas filosóficos.Marta Rocha & Douglas João Orben - forthcoming - Revista Digital de Ensino de Filosofia - REFilo.
    O presente artigo expõe, inicialmente, um panorama da sociedade contemporânea, a qual se apresenta como programada para o consumo e é marcada pelas exigências de um mercado capitalista e neoliberal, visando demonstrar de que forma tais características influenciam e determinam a construção da subjetividade dos indivíduos. Nesse contexto, o texto analisa as consequências das referidas configurações sociais no campo educacional, em especial no ensino de filosofia. Ademais, busca-se ressaltar o modo como são desenvolvidas as relações de poder, pautadas essencialmente pelo (...)
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  44. Questo numero L. 1.200—Abbonamento annuo L. 3.000.Notiziario Intemazionale di Estetica - 1972 - Rivista di Estetica 17:144.
     
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  45.  35
    Fatti da nulla. Considerazioni sul digitale e il reale.Mario Pezzella - 2011 - Rivista di Estetica 46:137-150.
    The film is a copy of the real or a phantasmagoria of dreams? This alternative should be considered one of the genetic matrices of the language and theory of cinema. Using digital technology, the reference to the referent and the ontological nature of cinema as a trace of reality, they entirely vanish. The complete dematerialization of bodily qualities is a generalphenomenon of the society of the spectacle, with the dominance of the commodity form. Digital technology brings this tendency (...)
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  46.  22
    La cineteca di Babele. Per una nuova ontologia del film.Enrico Terrone - 2009 - Rivista di Estetica 42:97-115.
    Moving from a cinematic reinterpretation of Borges’s Library of Babel, I attempt to provide a new answer to the old ontological question: “What kind of being is a film?”. This answer, which takes into account the coming of digital era, is developed through a comparison with Carroll’s philosophy of motion pictures. While discussing, criticizing and trying to complete his theory, I will examine the concept of a film under four different aspects: as a material object, as an ideal object, (...)
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  47.  31
    From landscape to mindscape, from mindscape to walkscape and from milieu to infosphere.Silvano Tagliagambe & Luca Taddio - 2021 - Studi di Estetica 21.
    This essay aims to show that the concept of landscape does not indicate something static or well-defined in the physical world but is rather the result of a process deriving from our being embodied in the world. Landscape is embodied cognition produced by our subjectivity, which, in turn, constantly hybridises the relationship between inside and outside. The key point, therefore, is to grasp and problematise the interaction between landscape and mindscape. However, this relationship would not be complete without also taking (...)
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  48. Taste and the algorithm.Emanuele Arielli - 2018 - Studi di Estetica 12 (3):77-97.
    Today, a consistent part of our everyday interaction with art and aesthetic artefacts occurs through digital media, and our preferences and choices are systematically tracked and analyzed by algorithms in ways that are far from transparent. Our consumption is constantly documented, and then, we are fed back through tailored information. We are therefore witnessing the emergence of a complex interrelation between our aesthetic choices, their digital elaboration, and also the production of content and the dynamics of creative processes. (...)
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  49.  10
    OSMODRAMA – Theatre for the Nose.Wolfgang Georgsdorf - 2021 - Rivista di Estetica 78:112-131.
    Chemosensory communication as a form of time-based performing art has occurred in form of ideas in literary fiction and in occasional concepts of art or entertainment in the past. The history of patents on devices for such purposes since the beginning of the 20th century is full of failures and abandoned approaches, mainly because of chemical, technical, social, or cultural misunderstandings. With the project Smeller, we started to realize an artistic performative practice of storytelling with distinct and rapid sequences of (...)
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  50.  13
    Formação Ética no contexto filosófico da Educação Básica.Sandro Luiz Charnoski - forthcoming - Revista Digital de Ensino de Filosofia - REFilo.
    O objetivo deste artigo é apontar possibilidades de pensamento ético que possam ser apropriados pela Educação Básica de forma concreta e que auxiliem os processos de ensino e aprendizagem da Filosofia como momento ímpar da formação ética das juventudes nas escolas. Desenvolvemos uma abordagem teórica da Ética a partir conceitos fundamentais para a discussão atual, autenticidade e responsabilidade, com uma releitura para aproximar o campo teórico conceitual, próprio da filosofia, do campo vivencial tanto do professor da Educação Básica quanto dos (...)
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