Results for ' Internet, and boring websites ‐ boring writing, boring ‘blogging’, boring ‘interactive’ games'

971 found
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  1.  4
    Now getting Really Rather Dangerous….Martin Cohen - 2010 - In Mind Games: 31 Days to Rediscover Your Brain. Malden, MA: Wiley-Blackwell. pp. 43–44.
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  2.  60
    Learning in dramatic and virtual worlds: What do students say about complementarity and future directions?John O’Toole & Julie Dunn - 2008 - Journal of Aesthetic Education 42 (4):89-104.
    In lieu of an abstract, here is a brief excerpt of the content:Learning in Dramatic and Virtual Worlds:What Do Students Say About Complementarity and Future Directions?John O'Toole (bio) and Julie Dunn (bio)A top financial backer has arrived to determine which team of computer interaction designers has developed the most exciting and innovative proposal for the Everest component of the Virtually Impossible Computer Company's Conquerors of the World Series. Tension is high as the presentations begin, but this tension soon turns to (...)
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  3.  88
    Patterns of Intelligent Interaction: Games, Action, and Social Software.Johan van Benthem - unknown
    Sitting in the office of a distinguished philosopher of language recently, I watched him lean back (somewhat precariously) in his chair, look at the ceiling, and sigh: “Johan, we both write all this stuff about information, context, and communication – but is not the only time you really feel that you are making progress, when you resolutely close your eyes, and shut out the world and the others?” I appreciated his point, and indeed, in most spheres of life on this (...)
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  4. Ever Since the World Began: A Reading & Interview with Masha Tupitsyn.Masha Tupitsyn & The Editors - 2013 - Continent 3 (1):7-12.
    "Ever Since This World Began" from Love Dog (Penny-Ante Editions, 2013) by Masha Tupitsyn continent. The audio-essay you've recorded yourself reading for continent. , “Ever Since the World Began,” is a compelling entrance into your new multi-media book, Love Dog (Success and Failure) , because it speaks to the very form of the book itself: vacillating and finding the long way around the question of love by using different genres and media. In your discussion of the face, one of the (...)
     
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  5.  33
    iPod, YouTube, Wii Play: Theological Engagements with Entertainment by D. Brent Laytham, and: If These Walls Could Talk: Community Muralism and the Beauty of Justice by Maureen H. O’Connell.Joel Warden - 2015 - Journal of the Society of Christian Ethics 35 (1):199-202.
    In lieu of an abstract, here is a brief excerpt of the content:Reviewed by:iPod, YouTube, Wii Play: Theological Engagements with Entertainment by D. Brent Laytham, and: If These Walls Could Talk: Community Muralism and the Beauty of Justice by Maureen H. O’ConnellJoel WardeniPod, YouTube, Wii Play: Theological Engagements with Entertainment By D. Brent Laytham EUGENE, OR: CASCADE, 2012. 209 PP. $24.00If These Walls Could Talk: Community Muralism and the Beauty of Justice By Maureen H. O’Connell COLLEGEVILLE, MN: LITURGICAL PRESS, 2012. (...)
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  6.  33
    Reflective Writing about Near-Peer Blogs: A Novel Method for Introducing the Medical Humanities in Premedical Education.Rachel Conrad Bracken, Ajay Major, Aleena Paul & Kirsten Ostherr - 2021 - Journal of Medical Humanities 42 (4):535-569.
    Narrative analysis, creative writing, and interactive reflective writing have been identified as valuable for professional identity formation and resilience among medical and premedical students alike. This study proposes that medical student blogs are novel pedagogical tools for fostering peer-to-peer learning in academic medicine and are currently underutilized as a near-peer resource for premedical students to learn about the medical profession. To evaluate the pedagogical utility of medical student blogs for introducing core themes in the medical humanities, the authors conducted qualitative (...)
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  7.  30
    The perception of a robot partner’s effort elicits a sense of commitment to human-robot interaction.Marcell Székely, Henry Powell, Fabio Vannucci, Francesco Rea, Alessandra Sciutti & John Michael - 2019 - Interaction Studies 20 (2):234-255.
    Previous research has shown that the perception that one’s partner is investing effort in a joint action can generate a sense of commitment, leading participants to persist longer despite increasing boredom. The current research extends this finding to human-robot interaction. We implemented a 2-player version of the classic snake game which became increasingly boring over the course of each round, and operationalized commitment in terms of how long participants persisted before pressing a ‘finish’ button to conclude each round. Participants (...)
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  8. General and Familiar Trust in Websites.Coye Cheshire, Judd Antin, Karen S. Cook & Elizabeth Churchill - 2010 - Knowledge, Technology & Policy 23 (3):311-331.
    When people rely on the web to gather and distribute information, they can build a sense of trust in the websites with which they interact. Understanding the correlates of trust in most websites (general website trust) and trust in websites that one frequently visits (familiar website trust) is crucial for constructing better models of risk perception and online behavior. We conducted an online survey of active Internet users and examined the associations between the two types of web (...)
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  9. Reviewing Games of Empire: Global Capitalism and Video Games.Simon Ferrari & Ian Bogost - 2013 - Continent 3 (1):50-52.
    Nick Dyer-Witheford and Greig de Peuter. Games of Empire: Global Capitalism and Video Games . Minneapolis: University of Minnesota Press. 2009. 320pp. pbk. $19.95 ISBN-13: 978-0816666119. In Games of Empire , Nick Dyer-Witheford and Greig de Peuter expand an earlier study of “the video game industry as an aspect of an emerging postindustrial, post-Fordist capitalism” (xxix) to argue that videogames are “exemplary media of Empire” (xxix). Their notion of “Empire” is based on Michael Hardt and Antonio Negri’s (...)
     
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  10.  24
    Reworking research: Interactions in academic articles and blogs.Ken Hyland & Hang Zou - 2019 - Discourse Studies 21 (6):713-733.
    The blog is an increasingly familiar newcomer to the panoply of academic genres, offering researchers the opportunity to disseminate their work to new and wider audiences of experts and interested lay people. This digital medium, however, also brings challenges to writers in the form of a relatively unpredictable readership and the potential for immediate, public and potentially hostile criticism. To understand how academics in the social sciences respond to this novel rhetorical situation, we explore how they discoursally recontextualize in blogs (...)
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  11.  75
    Merging Theoretical Models and Therapy Approaches in the Context of Internet Gaming Disorder: A Personal Perspective.Kimberly S. Young & Matthias Brand - 2017 - Frontiers in Psychology 8:289710.
    Although it is not yet officially recognized as a clinical entity which is diagnosable, Internet Gaming Disorder (IGD) has been included in section III for further study in the DSM-5 by the American Psychiatric Association (APA, 2013). This is important because there is increasing evidence that people of all ages, in particular teens and young adults, are facing very real and sometimes very severe consequences in daily life resulting from an addictive use of online games. This article summarizes general (...)
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  12.  14
    Duchamp Is My Lawyer: The Polemics, Pragmatics, and Poetics of UbuWeb.Roi Tartakovsky - 2023 - Common Knowledge 29 (1):117-118.
    A few years ago, I found myself sitting next to a renowned Language poet at a poetry reading in a crowded downtown Manhattan venue. A longtime fan, I introduced myself and shared with him that I had just taught some of his infamously challenging poems in a poetry class at Tel Aviv University and that students were very responsive. When I mentioned that it was hard to get hold of some of his books but that we had found the poems (...)
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  13.  14
    The same but different: A social semiotic analysis of website interactivity as discourse.Søren Vigild Poulsen - 2022 - Discourse and Communication 16 (2):249-268.
    The aim of this article is to explore website interactivity as discourse. Whereas the use of writing, images and layout in web design has been explored extensively, interactivity, that is, interactions between a web user and the website system, remains an underdeveloped area of discourse studies. To analyze interactivity as discourse, the article uses data from a research project on offline and online shopping for electronics, viewing the offline-online relationship as recontextualization in the sense that webshop interactivity represents and transforms (...)
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  14.  55
    Blogging for democracy: deliberation, autonomy, and reasonableness in the blogosphere.John W. Maynor - 2009 - Critical Review of International Social and Political Philosophy 12 (3):443-468.
    This paper critically examines the rising popularity of blogging in the US as a new kind of public space that has the potential to extend and deepen the way in which we interact and engage each other in political discourse. To proponents of deliberative democracy these moves are promising since they seem to point to the development of vibrant online public forums where political issues can be freely and openly debated. In this paper I evaluate this promise and ask whether (...)
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  15.  22
    A dynamic game analysis of Internet services with network externalities.Tatsuhiro Shichijo & Emiko Fukuda - 2019 - Theory and Decision 86 (3-4):361-388.
    Internet services, such as review sites, FAQ sites, online auction sites, online flea markets, and social networking services, are essential to our daily lives. Each Internet service aims to promote information exchange among people who share common interests, activities, or goods. Internet service providers aim to have users of their services actively communicate through their services. Without active interaction, the service falls into disuse. In this study, we consider that an Internet service has a network externality as its main feature, (...)
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  16.  39
    Capturing Online Presence: Hyperlinks and Semantic Networks in Activist Group Websites on Corporate Social Responsibility.Frank G. A. de Bakker & Iina Hellsten - 2013 - Journal of Business Ethics 118 (4):807-823.
    The rise of Internet-mediated communication poses possibilities and challenges for organisation studies, also in the area of corporate social responsibility and business and society interactions. Although social media are attracting more and more attention in this domain, websites also remain an important channel for CSR debate. In this paper, we present an explorative study of activist groups’ online presence via their websites and propose a combination of methods to study both the structural positioning of websites and the (...)
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  17.  7
    The community and the algorithm: a digital interactive poetics.Andrew Klobucar (ed.) - 2021 - Wilmington, Delaware, United States: Vernon Press.
    Digital media presents an array of interesting challenges adapting new modes of collaborative, online communication to traditional writing and literary practices at the practical and theoretical levels. For centuries, popular concepts of the modern author, regardless of genre, have emphasized writing as a solo exercise in human communication, while the act of reading remains associated with solitude and individual privacy. "The Community and the Algorithm: A Digital Interactive Poetics" explores important cultural changes in these relationships thanks to the rapid development (...)
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  18. VIRTUAL LANDSCAPE IN SERIOUS GAMES: A FRAMEWORK FOR ENHANCING THE PLAYER INTERACTION FOCUSING ON THE LEARNING RATE.Sepehr Vaez Afshar - 2021 - Dissertation, Istanbul Technical University
    Throughout history, education has always been essential for humanity's justice and fundamental for the creation of a free and satisfying society with the dissemination of knowledge. Hence, in addition to the life occurrences educating people, traditional higher education methods have played an important role for a long period. However, the age of technology has changed the educational system along with the people's lifestyles to meet the continuously changing conditions. During the past twenty years, the Information and Communication Technologies (ICTs) led (...)
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  19.  4
    What is the authentic internet register before & after the Russian invasion in Ukraine? Polish and Czech YouTube comments from 2021–2023.Aleksej Tikhonov - 2024 - Lodz Papers in Pragmatics 20 (2):365-388.
    Over one million tokens of comments were collected for the study using data mining methods. The videos under which the comments were dug out were not chosen arbitrarily but according to the current official national YouTube trends in Poland and the Czechia. The comments were collected under the most popular videos in ten categories: cars, comedy, fashion & lifestyle, gaming, music, non-political interview, politics, report, sports, and video blog. The data collection was carried in 2021–2022 and 2023 from under 40 (...)
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  20.  67
    What’s mine is mine; what’s yours is mine: private ownership of ICTs as a threat to transparency. [REVIEW]Ronnie Cohen & Janine S. Hiller - 2009 - Ethics and Information Technology 11 (2):123-131.
    In the face of ubiquitous information communication technology, the presence of blogs, personal websites, and public message boards give the illusion of uncensored criticism and discussion of the ethical implications of business activities. However, little attention has been paid to the limitations on free speech posed by the control of access to the Internet by private entities, enabling them to censor content that is deemed critical of corporate or public policy. The premise of this research is that transparency alone (...)
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  21.  25
    Choreography and Ceremony: The Artful Side of Action.Wendy James - 2007 - Human Affairs 17 (2):129-137.
    Choreography and Ceremony: The Artful Side of Action "Actions" are normally thought of as taken by individuals. But to understand their quality, it is not enough to classify them from the perspective of individual psychology (rational vs. emotional, technical vs. artistic, etc.). We need to grasp their relation to those forms of collective life which have a historical existence independent of specific individual action (institutions, the conventions of social gathering, the organizing principles of games, architecture, music, ritual, etc.). This (...)
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  22.  22
    Philosophical questions: readings and interactive guides.James Fieser & Norman Lillegard (eds.) - 2005 - New York: Oxford University Press.
    In Philosophical Questions: Readings and Interactive Guides, James Fieser and Norman Lillegard make classic and contemporary philosophical writings genuinely accessible to students by incorporating numerous pedagogical aids throughout the book. Presenting the readings in manageable segments, they provide commentaries that elucidate difficult passages, explain archaic or technical terminology, and expand upon allusions to unfamiliar literature and arguments. In addition, opening "First Reactions" discussion questions, study questions, logic boxes, and chapter summaries require students to delve more deeply into important issues and (...)
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  23.  15
    Young Children and Voice Search: What We Know From Human-Computer Interaction Research.Silvia B. Lovato & Anne Marie Piper - 2019 - Frontiers in Psychology 10.
    Young children are prolific question-askers. The growing ubiquity of voice interfaces (e.g., Apple’s Siri, Amazon’s Alexa), as well as the availability of voice input in search fields, now make it possible for children to ask questions via Internet search when they are able to speak clearly, but before they have learned to read and write, typically between 3 and 6 years of age. The prevalence of voice search makes it important to understand children’s changing conceptions of digital devices as a (...)
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  24.  31
    Disciplining the Ethical Couponer: A Foucauldian Analysis of Online Interactions.Stephanie Gonzalez Guittar & Shannon K. Carter - 2014 - Foucault Studies 18:131-153.
    As the internet becomes increasingly important in establishing identities and social networks, it becomes a mechanism for social control. We apply the components of Foucault’s means of corrective training—hierarchical observation, normalizing judgment, and examination—to the comments section of a popular couponing blog to analyze tactics participants use to discipline each other’s couponing behaviors. We find Foucault’s framework applicable with some modification. Participants use discursive techniques to establish hierarchical surveillance however hierarchies are not upheld throughout the interactions, making lateral surveillance more (...)
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  25.  58
    Drivers and Inhibitors of Internet Privacy Concern: A Multidimensional Development Theory Perspective.Weiyin Hong, Frank K. Y. Chan & James Y. L. Thong - 2019 - Journal of Business Ethics 168 (3):539-564.
    This paper investigates the drivers and inhibitors of Internet privacy concern. Applying the Multidimensional Development Theory to the online environment, we identify the important factors under four dimensions—i.e., environmental, individual, information management, and interaction management. We tested our model using data from an online survey of 2417 individuals in Hong Kong. The results show that the factors under all four dimensions are significant in the formation of Internet privacy concern. Specifically, familiarity with government legislation, Internet knowledge, benefit of information disclosure, (...)
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  26.  26
    An Evaluation of the Thesis That Everything Exists in the Qur'ān on the Content of Turkish and Arabic Internet Platforms.Faysal Arpaguş - 2021 - Cumhuriyet İlahiyat Dergisi 25 (3):1081-1102.
    In the verse of Sūrah al-An'ām 6/38, "Nothing has we omitted from the Book" as it is stated in the 59th verse of the same sūrah, “Anything fresh or dry (green or withered) but is (inscribed) in a record clear (to those who can read)." has been commanded. In the verses of the an-Naḥl 16/44 and 89, it is stated that it was revealed to the Prophet to explain to people everything that was revealed to them. In this meaning, there (...)
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  27.  33
    Memories, stories and deliberation: Digital sisterhood on feminist websites in Turkey.Zeynep Gulru Goker - 2019 - European Journal of Women's Studies 26 (3):313-328.
    Based on content analysis and in-depth interviews with the editors of 5Harfliler, Catlak Zemin and Recel-blog, popular pro-feminist women’s websites in Turkey, this article shows that these websites constitute important projects in feminist memory work in two ways: explicitly, by commemorating women in history, the gains of the women’s movement in Turkey, and by archiving misogynist policies and gender unequal legislation; implicitly, in the essays written by anonymous women whose personal memories of feminist activism as well as oppression (...)
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  28. Doxing: a conceptual analysis.David M. Douglas - 2016 - Ethics and Information Technology 18 (3):199-210.
    Doxing is the intentional public release onto the Internet of personal information about an individual by a third party, often with the intent to humiliate, threaten, intimidate, or punish the identified individual. In this paper I present a conceptual analysis of the practice of doxing and how it differs from other forms of privacy violation. I distinguish between three types of doxing: deanonymizing doxing, where personal information establishing the identity of a formerly anonymous individual is released; targeting doxing, that discloses (...)
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  29.  47
    The Emergence of Trust Networks under Uncertainty – Implications for Internet Interactions.Coye Cheshire & Karen S. Cook - 2004 - Analyse & Kritik 26 (1):220-240.
    Computer-mediated interaction on the Internet provides new opportunities to examine the links between reputation, risk, and the development of trust between individuals who engage in various types of exchange. In this article, we comment on the application of experimental sociological research to different types of computer-mediated social interactions, with particular attention to the emergence of what we call ‘trust networks’ (networks of those one views as trustworthy). Drawing on the existing categorization systems that have been used in experimental social psychology, (...)
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  30.  12
    To Quiz or to Shoot When Practicing Grammar? Catching and Holding the Interest of Child Learners: A Field Study.Cyril Brom, Lukáš Kolek, Jiří Lukavský, Filip Děchtěrenko & Kristina Volná - 2022 - Frontiers in Psychology 13.
    Learning grammar requires practice and practicing grammar can be boring. We examined whether an instructional game with intrinsically integrated game mechanics promotes this practice: compared to rote learning through a quiz. We did so “in the field.” Tens of thousands children visited, in their leisure time, a public website with tens of attractive online games for children during a 6-week-long period. Of these children, 11,949 picked voluntarily our grammar training intervention. Thereafter, unbeknown to them, they were assigned either (...)
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  31.  12
    K-Punk: The Collected and Unpublished Writings of Mark Fisher (2004-2016) vol. 1.Mark Fisher & Darren Ambrose - 2018 - Repeater Books.
    A comprehensive collection of the writings of Mark Fisher (1968-2017), whose work defined critical writing for a generation. This comprehensive collection brings together the work of acclaimed blogger, writer, political activist and lecturer Mark Fisher (aka k-punk). Covering the period 2004 - 2016, the collection will include some of the best writings from his seminal blog k-punk; a selection of his brilliantly insightful film, television and music reviews; his key writings on politics, activism, precarity, hauntology, mental health and popular modernism (...)
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  32.  20
    Metamorphosen des Autors im Internet.Julia Genz - 2018 - Zeitschrift für Kulturphilosophie 2018 (1):75-84.
    Digital media transform social options of access with regard to producers, recipients, and literary works of art themselves. New labels for new roles such as »prosumers « and »wreaders« attest to this. The »blogger« provides another interesting new social figure of literary authorship. Here, some old desiderata of Dadaism appear to find a belated realization. On the one hand, many web 2.0 formats of authorship amplify and widen the freedom of literary productivity while at the same time subjecting such production (...)
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  33.  35
    Ana as god: Religion, interdiscursivity and identity on pro-ana websites.Catrin S. Rhys, Sarah L. Evans & Karyn Stapleton - 2019 - Discourse and Communication 13 (3):320-341.
    Pro-anorexia is an Internet-based movement that provides advice and support for the development/maintenance of an eating disorder. The movement is sometimes framed as a religion, with rituals, psalms, creeds and the invocation of a deity who personifies the ED. The latter aspect is likely to influence identities and behaviours as well as providing emotional support and motivation for community members. However, there is little sustained empirical analysis of how members themselves orient to and self-position within the religious discourse. Here, we (...)
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  34.  27
    K-punk: the collected and unpublished writings of Mark Fisher (2004-2016).Mark Fisher - 2018 - London, UK: Repeater Books. Edited by Darren Ambrose & Simon Reynolds.
    A comprehensive collection of the writings of Mark Fisher (1968-2017), whose work defined critical writing for a generation. This comprehensive collection brings together the work of acclaimed blogger, writer, political activist and lecturer Mark Fisher (aka k-punk). Covering the period 2004 - 2016, the collection will include some of the best writings from his seminal blog k-punk; a selection of his brilliantly insightful film, television and music reviews; his key writings on politics, activism, precarity, hauntology, mental health and popular modernism (...)
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  35. (4 other versions)Ethical Choices: An Introduction to Moral Philosophy with Cases.Richard Burnor & Yvonne Raley - 2010 - New York, NY, United States of America: Oxford University Press USA. Edited by Yvonne Raley.
    Ideal for students with little or no background in philosophy, Ethical Choices: An Introduction to Moral Philosophy with Cases provides a concise, balanced, and highly accessible introduction to ethics. Featuring an especially lucid and engaging writing style, the text surveys a wide range of ethical theories and perspectives including consequentialist ethics, deontological ethics, natural and virtue ethics, the ethics of care, and ethics and religion.Each chapter of Ethical Choices also includes compelling case studies that are carefully matched with the theoretical (...)
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  36.  28
    Children, Technology, and Culture: The Impacts of Technologies in Children's Everyday Lives.Ian Hutchby & Jo Moran-Ellis - 2001 - Routledge.
    Childhood is increasingly saturated by technology: from television to the Internet, video games to 'video nasties', camcorders to personal computers. _Children, Technology and Culture_ looks at the interplay of children and technology which poses critical questions for how we understand the nature of childhood in late modern society. This collection brings together researchers from a range of disciplines to address the following four aspects of this relationship between children and technology: *children's access to technologies and the implications for social (...)
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  37.  5
    God's blogs: insights from His sight.Lanny Donoho - 2005 - Sisters, Or.: Multnomah Publishers.
    How would you feel if you thought God wrote a personal note to you...on His website...and it was about some of the stuff that makes you wonder if He really exists at all? This book does make you feel...while it makes you think. Maybe God isn't who we thought He was. Maybe His thoughts aren't what we have been taught. God's Blogs contains some insightful, fresh thoughts that help us see more of God's character, His love, and His grace as (...)
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  38.  19
    (1 other version)Philosophie des sites de rencontres.Marc Parmentier - 2011 - Hermès: La Revue Cognition, communication, politique 59 (1):, [ p.].
    L’objectif de cet article est de recenser quelques problématiques de philosophie morale susceptibles d’éclairer la nature des interactions sur les sites de rencontres. L’abondance du possible pose la question du rôle de l’imagination. Mais le virtuel n’est pas réductible au fictif et au fantasme, car les échanges à distance sont bien réels. Les témoignages et les enquêtes sociologiques révèlent qu’ils instaurent une sorte d’état de nature où domine la défiance suscitée par la mauvaise foi généralisée. La communication s’oriente donc vers (...)
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  39.  39
    The Pursuit of Empowerment through Social Media: Structural Social Capital Dynamics in CSR-Blogging.Christian Fieseler & Matthes Fleck - 2013 - Journal of Business Ethics 118 (4):759-775.
    With the emergence of participative social media, the ways in which stakeholders may interact with companies are changing. Social media and Web 2.0 technologies change gatekeeping mechanisms and the distribution of information. In consequence, organizations must realize that they are structurally embedded in online networks of interconnected and equitable actors. In this paper, we analyze how this change in today’s information and communication technologies may affect Corporate Social Responsibility action. We utilize social network analysis to investigate the CSR blogs of (...)
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  40.  62
    Changing Philosophy Through Technology: Complexity and Computer-Supported Collaborative Argument Mapping.Michael H. G. Hoffmann - 2015 - Philosophy and Technology 28 (2):167-188.
    Technology is not only an object of philosophical reflection but also something that can change this reflection. This paper discusses the potential of computer-supported argument visualization tools for coping with the complexity of philosophical arguments. I will show, in particular, how the interactive and web-based argument mapping software “AGORA-net” can change the practice of philosophical reflection, communication, and collaboration. AGORA-net allows the graphical representation of complex argumentations in logical form and the synchronous and asynchronous collaboration on those “argument maps” on (...)
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  41.  22
    Emerging Tort Issues in the Collection and Dissemination of Internet-Based Research Data.Tomas Lipinski - 2006 - Journal of Information Ethics 15 (2):55-81.
    This article examines the possible basis for legal liability of researchers who use the Internet in the collection of research data. In particular, it examines the potential legal issues associated with the protocols of ethnographers who use listserv, discussion board, blog, chat room and other sorts of web or Internet-based postings as the source of their data. The author assumes that the forum for participation is legitimate, in that the list, board, blog, chat, etc. is not created or otherwise concocted (...)
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  42.  19
    Patterns of frequent user interactions in blogosphere.Krzysztof Rudek & Jarosław Koźlak - 2021 - Logic Journal of the IGPL 29 (2):138-150.
    The aim of the paper is to identify and categorize frequent patterns describing interactions between users in social networks. We analyze a social network with relationships between users that evolve in time already identified. In our research, we discover patterns based on frequent interactions between groups of users. The patterns are described by the characteristics of these interactions, such as their reciprocity, or the relative difference between estimations of global influences of the users participating in the discussions. The modification of (...)
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  43.  11
    Locke and Demosthenes.Kenneth Wayne Sayles - 2013 - In Kevin S. Decker, Ender's Game and Philosophy. Malden, MA: Wiley. pp. 187–201.
    Ender's Game explains how Peter and Valentine Wiggin use their world's online nets to get weighty political influence. Peter and Valentine earn money from their online writing, get invited to important discussions, and learn more than the average citizen about political matters. And they continue to build the influence of Locke and Demosthenes, in a public arena. Anonymous is an Internet entity very much like Locke and Demosthenes in the sense that average users are listening to Anonymous without knowing whose (...)
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  44.  18
    Revisiting ingarden’s theoretical biological accountof the literary work of art: Is the computer game an “organism”?Matthew E. Gladden - 2020 - HORIZON. Studies in Phenomenology 9 (2):640-661.
    From his earliest published writings to his last, Roman Ingarden displayed an interest in theoretical biology and its efforts to clarify what distinguishes living organisms from other types of entities. However, many of his explorations of such issues are easily overlooked, because they don’t appear in works that are primarily ontological, metaphysical, or anthropological in nature but are “hidden” within his works on literary aesthetics, where Ingarden sought to define the nature of living organisms in order to compare literary works (...)
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  45.  46
    Information rights: trust and human dignity in e-Government.Toni Carbo - 2007 - International Review of Information Ethics 7 (9):1-7.
    The words ―Rights,‖ ―Trust,‖ ―Human Dignity,‖ and even ―Government‖ have widely varying meanings and connotations, differing across time, languages and cultures. Concepts of rights, trust, and human dignity have been examined for centuries in great depth by ethicists and other philosophers and by religious think-ers, and more recently by social scientists and, especially as related to information, by information scientists. Similarly, discussions of government are well documented in writings back to Plato and Aristotle, with investi-gations of electronic government dating back (...)
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  46.  16
    The Internet and Public Participation: State Legislature Web Sites and the Many Definitions of Interactivity.Rudy Pugliese, Franz Foltz & Paul Ferber - 2005 - Bulletin of Science, Technology and Society 25 (1):85-93.
    The interactive nature of the Internet is seen by some as a technological innovation that might boost participation in politics and civic affairs. That potential, however, is clouded by imprecise definitions of interactivity found among scholars and practitioners alike. Evaluation of state legislature Web sites found them to not be very interactive under most definitions of the term. Chief technology officers of the legislatures appear to differ as to which site features promote interactivity. The current state of these sites may (...)
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  47.  20
    My Health Too: Investigating the Feasibility and the Acceptability of an Internet-Based Cognitive-Behavioral Therapy Program Developed for Healthcare Workers.Raven Bureau, Doha Bemmouna, Clara Gitahy Falcao Faria, Anne-Aline Catteau Goethals, Floriane Douhet, Amaury C. Mengin, Aurélie Fritsch, Anna Zinetti Bertschy, Isabelle Frey & Luisa Weiner - 2021 - Frontiers in Psychology 12.
    Background: The COVID-19 crisis has had a considerable mental health impact on healthcare workers. High levels of psychological distress are expected to have a significant impact on healthcare systems, warranting the need for evidence-based psychological interventions targeting stress and fostering resilience in this population. Online cognitive behavioral therapy has proved to be effective in targeting stress and promoting resilience. However, online CBT programs targeting stress in healthcare workers are lacking.Objective: The aim of our study is to evaluate the feasibility and (...)
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    Youth media matters: participatory cultures and literacies in education.Korina Mineth Jocson - 2018 - Minneapolis: University of Minnesota Press.
    In an information age of youth social movements, Youth Media Matters examines how young people are using new media technologies to tell stories about themselves and their social worlds. They do so through joint efforts in a range of educational settings and media environments, including high school classrooms, youth media organizations, and social media sites. Korina M. Jocson draws on various theories to show how educators can harness the power of youth media to provide new opportunities for meaningful learning and (...)
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    Brain–Heart Interaction and the Experience of Flow While Playing a Video Game.Shiva Khoshnoud, Federico Alvarez Igarzábal & Marc Wittmann - 2022 - Frontiers in Human Neuroscience 16.
    The flow state – an experience of complete absorption in an activity – is linked with less self-referential processing and increased arousal. We used the heart-evoked potential, an index representing brain–heart interaction, as well as indices of peripheral physiology to assess the state of flow in individuals playing a video game. 22 gamers and 21 non-gamers played the video game Thumper for 25 min while their brain and cardiorespiratory signals were simultaneously recorded. The more participants were absorbed in the game, (...)
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  50. The differences of addiction causes between massive multiplayer online game and multi user domain.Jengchung V. Chen & Yangil Park - 2005 - International Review of Information Ethics 4 (5):53-60.
    This paper proposes research propositions to study on MMOG and MUD addictions based on their causes – flow state and social interaction. Though previous studies relate MMOG addictions to Internet addictions based on social interactions, this study after examining the underlying theories of Use and Gratification The-ory and Flow Theory concludes that what cause MMOG addiction is flow experience not social interaction. On the other hand, the cause of MUD addiction is social interaction. After proposing the propositions of MUD and (...)
     
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