Results for 'Non-cooperative games'

974 found
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  1.  9
    Basic Notions of Non‐Cooperative Game Theory.David M. Kreps - 1990 - In Game Theory and Economic Modelling. Oxford University Press UK.
    Provides the reader who has not studied game theory a brief and non‐technical introduction to the main categories of models and forms of analysis: strategic‐ form games; extensive‐form games; dominance; and Nash equilibrium.
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  2.  11
    Hypothetical Bargaining and Equilibrium Refinement in Non-Cooperative Games.Mantas Radzvilas - unknown
    Virtual bargaining theory suggests that social agents aim to resolve non-cooperative games by identifying the strategy profile which they would agree to play if they could openly bargain. The theory thus offers an explanation of how social agents resolve games with multiple Nash equilibria. One of the main questions pertaining to this theory is how the principles of the bargaining theory could be applied in the analysis of hypothetical bargaining in non-cooperative games. I propose a (...)
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  3.  24
    Strategic interdependence, hypothetical bargaining, and mutual advantage in non-cooperative games.Mantas Radzvilas - unknown
    One of the conceptual limitations of the orthodox game theory is its inability to offer definitive theoretical predictions concerning the outcomes of noncooperative games with multiple rationalizable outcomes. This prompted the emergence of goal-directed theories of reasoning – the team reasoning theory and the theory of hypothetical bargaining. Both theories suggest that people resolve non-cooperative games by using a reasoning algorithm which allows them to identify mutually advantageous solutions of non-cooperative games. The primary aim of (...)
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  4. A Non-cooperative Axiomatization of the Core.Akira Okada & Eyal Winter - 2002 - Theory and Decision 53 (1):1-28.
    We treat a class of multi-person bargaining mechanisms based on games in coalitional form. For this class of games we identify properties of non-cooperative solution concepts, which are necessary and sufficient for the equilibrium outcomes to coincide with the core of the underlying coalitional form game. We view this result as a non-cooperative axiomatization of the core. In contrast to most of the literature on multi-person bargaining we avoid a precise specification of the rules of the (...)
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  5. Analogues of the Liar Paradox in Systems of Epistemic Logic Representing Meta-Mathematical Reasoning and Strategic Rationality in Non-Cooperative Games.Robert Charles Koons - 1987 - Dissertation, University of California, Los Angeles
    The ancient puzzle of the Liar was shown by Tarski to be a genuine paradox or antinomy. I show, analogously, that certain puzzles of contemporary game theory are genuinely paradoxical, i.e., certain very plausible principles of rationality, which are in fact presupposed by game theorists, are inconsistent as naively formulated. ;I use Godel theory to construct three versions of this new paradox, in which the role of 'true' in the Liar paradox is played, respectively, by 'provable', 'self-evident', and 'justifiable'. I (...)
     
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  6.  45
    An incompleteness problem in Harsanyi's general theory of games and certain related theories of non-cooperative games.Edward F. McClennen - 1972 - Theory and Decision 2 (4):314-341.
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  7.  47
    Far-Sighted Equilibria in 2 x 2, Non-Cooperative, Repeated Games.Jan Aaftink - 1989 - Theory and Decision 27 (3):175.
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  8.  39
    A paradox of rational choice: Reflections on rational non-cooperation in symmetrical games.A. Nathan - 1998 - Topoi 17 (2):167-177.
  9. Nozick, Ramsey, and symbolic utility.Wesley Cooper - 2008 - Utilitas 20 (3):301-322.
    I explore a connection between Robert Nozick's account of decision value/symbolic utility in The Nature of Rationality and F. P. Ramsey's discussion of ethically neutral propositions in his 1926 essay , a discussion that Brian Skyrms in Choice and Chance credits with disclosing deeper foundations for expected utility than the celebrated Theory of Games and Economic Behavior of von Neumann and Morgenstern. Ramsey's recognition of ethically non-neutral propositions is essential to his foundational work, and the similarity of these propositions (...)
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  10.  59
    Comparative accuracy of value solutions in non-sidepayment games with empty core.H. Andrew Michener & Mark S. Salzer - 1989 - Theory and Decision 26 (3):205-233.
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  11. Does trust matter for R&D cooperation? A game theoretic examination.Marie-Laure Cabon-Dhersin & Shyama V. Ramani - 2004 - Theory and Decision 57 (2):143-180.
    The game theoretical approach to R&D cooperation does not investigate the role of trust in the initiation and success of R&D cooperation: it either assumes that firms are non-opportunists or that the R&D cooperation is supported by an incentive mechanism that eliminates opportunism. In contrast, the present paper focuses on these issues by introducing incomplete information and two types of firms: opportunist and non-opportunist. Defining trust as the belief of each firm that its potential collaborator will respect the contract, it (...)
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  12. Strategic behavior under partial cooperation.Subhadip Chakrabarti, Robert P. Gilles & Emiliya A. Lazarova - 2011 - Theory and Decision 71 (2):175-193.
    We investigate how a group of players might cooperate with each other within the setting of a non-cooperative game. We pursue two notions of partial cooperative equilibria that follow a modification of Nash’s best response rationality rather than a core-like approach. Partial cooperative Nash equilibrium treats non-cooperative players and the coalition of cooperators symmetrically, while the notion of partial cooperative leadership equilibrium assumes that the group of cooperators has a first-mover advantage. We prove existence theorems (...)
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  13.  26
    Stability and cooperative solution in stochastic games.Elena M. Parilina & Alessandro Tampieri - 2018 - Theory and Decision 84 (4):601-625.
    This paper analyses the principles of stable cooperation for stochastic games. Starting from the non-cooperative version of a discounted, non zero-sum stochastic game, we build its cooperative form and find the cooperative solution. We then analyse the conditions under which this solution is stable. Principles of stability include subgame consistency, strategic stability and irrational behaviour proof of the cooperative solution. We finally discuss the existence of a stable cooperative solution, and consider a type of (...)
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  14. Characterization of dominance relations in finite coalitional games.Felix Brandt & Paul Harrenstein - 2010 - Theory and Decision 69 (2):233-256.
    McGarvey (Econometrica, 21(4), 608–610, 1953) has shown that any irreflexive and anti-symmetric relation can be obtained as a relation induced by majority rule. We address the analogous issue for dominance relations of finite cooperative games with non-transferable utility (coalitional NTU games). We find any irreflexive relation over a finite set can be obtained as the dominance relation of some finite coalitional NTU game. We also show that any such dominance relation is induced by a non-cooperative game (...)
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  15. Explaining Games: The Epistemic Programme in Game Theory.Boudewijn de Bruin - 2010 - Dordrecht, Netherland: Springer.
    Contents. Introduction. 1. Preliminaries. 2. Normal Form Games. 3. Extensive Games. 4. Applications of Game Theory. 5. The Methodology of Game Theory. Conclusion. Appendix. Bibliography. Index. Does game theory—the mathematical theory of strategic interaction—provide genuine explanations of human behaviour? Can game theory be used in economic consultancy or other normative contexts? Explaining Games: The Epistemic Programme in Game Theory—the first monograph on the philosophy of game theory—is an attempt to combine insights from epistemic logic and the philosophy (...)
  16.  10
    The Successes of Game Theory.David M. Kreps - 1990 - In Game Theory and Economic Modelling. Oxford University Press UK.
    Illustrates some of the successes of non‐cooperative game theory in economics. Specifically, it discusses how non‐cooperative game theory has helped economists to understand dynamic competition, credibility and reputation, cooperation based on reciprocity and the threat of punishment, and interactions in which parties hold private information, including information about their own basic motivations.
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  17. Games, goals, and bounded rationality.Leigh Tesfatsion - 1984 - Theory and Decision 17 (2):149-175.
    A generalization of the standard n-person game is presented, with flexible information requirements suitable for players constrained by bounded rationality. Strategies (complete contingency plans) are replaced by "policies," i. e., end-mean pairs of candidate goals and "controls" (partial contingency plans). The existence of individual objective functions over the joint policy choice set is axiomatized in terms of primitive preference and probability orders. Conditions are given for the existence of pure policy Nash equilibrium points in n-person games, and pure policy (...)
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  18. Prisoners of Reason: Game Theory and Neoliberal Political Economy.S. M. Amadae (ed.) - 2015 - New York: Cambridge University Press.
    Is capitalism inherently predatory? Must there be winners and losers? Is public interest outdated and free-riding rational? Is consumer choice the same as self-determination? Must bargainers abandon the no-harm principle? Prisoners of Reason recalls that classical liberal capitalism exalted the no-harm principle. Although imperfect and exclusionary, modern liberalism recognized individual human dignity alongside individuals' responsibility to respect others. Neoliberalism, by contrast, views life as ceaseless struggle. Agents vie for scarce resources in antagonistic competition in which every individual seeks dominance. This (...)
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  19.  47
    Intergroup Cooperation in Common Pool Resource Dilemmas.Jathan Sadowski, Susan G. Spierre, Evan Selinger, Thomas P. Seager, Elizabeth A. Adams & Andrew Berardy - 2015 - Science and Engineering Ethics 21 (5):1197-1215.
    Fundamental problems of environmental sustainability, including climate change and fisheries management, require collective action on a scale that transcends the political and cultural boundaries of the nation-state. Rational, self-interested neoclassical economic theories of human behavior predict tragedy in the absence of third party enforcement of agreements and practical difficulties that prevent privatization. Evolutionary biology offers a theory of cooperation, but more often than not in a context of discrimination against other groups. That is, in-group boundaries are necessarily defined by those (...)
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  20.  34
    Predictive superiority of the beta-characteristic function in cooperative non-sidepayment N-person games.H. Andrew Michener, James M. Ekman & David C. Dettman - 1986 - Theory and Decision 21 (2):99-128.
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  21. Game Theory.Giacomo Bonanno - 2018 - North Charleston, SC, USA: CreateSpace Independent Publishing Platform.
    This is a two-volume set that provides an introduction to non-cooperative Game Theory. Volume 1 covers the basic concepts, while Volume 2 is devoted to advanced topics. The book is richly illustrated with approximately 400 figures. It is suitable for both self-study and as the basis for an undergraduate course in game theory as well as a first-year graduate-level class. It is written to be accessible to anybody with high-school level knowledge of mathematics. At the end of each chapter (...)
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  22.  39
    Games and Decisions: Introduction and Critical Survey.Robert Duncan Luce & Howard Raiffa - 1957 - New York: Wiley.
    "The best book available for non-mathematicians." — Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.
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  23.  71
    South-South Cooperation and Export.Sugata Marjit & Hamid Beladi - 2001 - Theory and Decision 50 (3):283-293.
    We study the possibility of cartel formation among primary exporters who face an inelastic world demand for their exports. The phenomenon of immiserizing export growth appears as a non-cooperative equilibrium in a two-country export game. With infinite repetitions of the one shot game, we show that `different country size' will be detrimental to the sustenance of the collusive behavior needed for eliminating the possibility of immiserization.
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  24.  51
    Strategic games with security and potential level players.Alexander Zimper - 2007 - Theory and Decision 63 (1):53-78.
    This paper examines the existence of strategic solutions to finite normal form games under the assumption that strategy choices can be described as choices among lotteries where players have security- and potential level preferences over lotteries (e.g., Cohen, Theory and Decision, 33, 101–104, 1992, Gilboa, Journal of Mathematical Psychology, 32, 405–420, 1988, Jaffray, Theory and Decision, 24, 169–200, 1988). Since security- and potential level preferences require discontinuous utility representations, standard existence results for Nash equilibria in mixed strategies (Nash, Proceedings (...)
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  25.  9
    Game-Theoretic Models of Bargaining.Alvin E. Roth (ed.) - 1985 - Cambridge University Press.
    Game-Theoretic Models of Bargaining provides a comprehensive picture of the new developments in bargaining theory. It especially shows the way the use of axiomatic models has been complemented by the new results derived from strategic models. The papers in this volume are edited versions of those given at a conference on Game Theoretic Models of Bargaining held at the University of Pittsburgh. There are two distinct reasons why the study of bargaining is of fundamental importance in economics. The first is (...)
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  26.  49
    A comparison of non-transferable utility values.Sergiu Hart - 2004 - Theory and Decision 56 (1-2):35-46.
    Three values for non-transferable utility games -- the Harsanyi NTU-value, the Shapley NTU-value, and the Maschler--Owen consistent NTU-value -- are compared in a simple example.
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  27. Common reasoning in games: A Lewisian analysis of common knowledge of rationality.Robin P. Cubitt & Robert Sugden - 2014 - Economics and Philosophy 30 (3):285-329.
    We present a new class of models of players’ reasoning in non-cooperative games, inspired by David Lewis's account of common knowledge. We argue that the models in this class formalize common knowledge of rationality in a way that is distinctive, in virtue of modelling steps of reasoning; and attractive, in virtue of being able to represent coherently common knowledge of any consistent standard of individual decision-theoretic rationality. We contrast our approach with that of Robert Aumann, arguing that the (...)
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  28. The γ-core in Cournot oligopoly TU-games with capacity constraints.Aymeric Lardon - 2012 - Theory and Decision 72 (3):387-411.
    In cooperative Cournot oligopoly games, it is known that the β-core is equal to the α-core, and both are non-empty if every individual profit function is continuous and concave (Zhao, Games Econ Behav 27:153–168, 1999b). Following Chander and Tulkens (Int J Game Theory 26:379–401, 1997), we assume that firms react to a deviating coalition by choosing individual best reply strategies. We deal with the problem of the non-emptiness of the induced core, the γ-core, by two different approaches. (...)
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  29.  15
    Socially Structured Games.P. Herings, Gerard Laan & Dolf Talman - 2007 - Theory and Decision 62 (1):1-29.
    We generalize the concept of a cooperative non-transferable utility game by introducing a socially structured game. In a socially structured game every coalition of players can organize themselves according to one or more internal organizations to generate payoffs. Each admissible internal organization on a coalition yields a set of payoffs attainable by the members of this coalition. The strengths of the players within an internal organization depend on the structure of the internal organization and are represented by an exogenously (...)
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  30.  24
    People’s dispositional cooperative tendencies towards robots are unaffected by robots’ negative emotional displays in prisoner’s dilemma games.Te-Yi Hsieh & Emily S. Cross - 2022 - Cognition and Emotion 36 (5):995-1019.
    The study explores the impact of robots’ emotional displays on people’s tendency to cooperate with a robot opponent in prisoner’s dilemma games. Participants played iterated prisoner’s dilemma games with a non-expressive robot (as a measure of cooperative baseline), followed by an angry, and a sad robot, in turn. Based on the Emotion as Social Information model, we expected participants with higher cooperative predispositions to cooperate less when a robot displayed anger, and cooperate more when the robot (...)
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  31. The puzzle of cooperation in a game of chicken: an experimental study. [REVIEW]Marie-Laure Cabon-Dhersin & Nathalie Etchart-Vincent - 2012 - Theory and Decision 72 (1):65-87.
    The objective of this article is to investigate the impact of agent heterogeneity (as regards their attitude towards cooperation) and payoff structure on cooperative behaviour, using an experimental setting with incomplete information. A game of chicken is played considering two types of agents: ‘unconditional cooperators’, who always cooperate, and ‘strategic cooperators’, who do not cooperate unless it is in their interest to do so. Overall, our data show a much higher propensity to cooperate than predicted by theory. They also (...)
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  32. Overmathematisation in game theory: pitting the Nash Equilibrium Refinement Programme against the Epistemic Programme.Boudewijn de Bruin - 2009 - Studies in History and Philosophy of Science Part A 40 (3):290-300.
    The paper argues that the Nash Equilibrium Refinement Programme was less successful than its competitor, the Epistemic Programme. The prime criterion of success is the extent to which the programmes were able to reach the key objective guiding non-cooperative game theory for much of the twentieth century, namely, to develop a complete characterisation of the strategic rationality of economic agents in the form of the ultimate solution concept for any normal form and extensive game. The paper explains this in (...)
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  33. Minimal Cooperation and Group Roles.Katherine Ritchie - 2020 - In Anika Fiebich, Minimal Cooperation and Shared Agency. Springer.
    Cooperation has been analyzed primarily in the context of theories of collective intentionality. These discussions have primarily focused on interactions between pairs or small groups of agents who know one another personally. Cooperative game theory has also been used to argue for a form of cooperation in large unorganized groups. Here I consider a form of minimal cooperation that can arise among members of potentially large organized groups (e.g., corporate teams, committees, governmental bodies). I argue that members of organized (...)
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  34. What Is Minimally Cooperative Behavior?Kirk Ludwig - 2020 - In Anika Fiebich, Minimal Cooperation and Shared Agency. Springer. pp. 9-40.
    Cooperation admits of degrees. When factory workers stage a slowdown, they do not cease to cooperate with management in the production of goods altogether, but they are not fully cooperative either. Full cooperation implies that participants in a joint action are committed to rendering appropriate contributions as needed toward their joint end so as to bring it about, consistently with the type of action and the generally agreed upon constraints within which they work, as efficiently as they can, where (...)
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  35.  20
    Polynomial games and determinacy.Tomoyuki Yamakami - 1996 - Annals of Pure and Applied Logic 80 (1):1-16.
    Two-player, zero-sum, non-cooperative, blindfold games in extensive form with incomplete information are considered in this paper. Any information about past moves which players played is stored in a database, and each player can access the database. A polynomial game is a game in which, at each step, all players withdraw at most a polynomial amount of previous information from the database. We show resource-bounded determinacy of some kinds of finite, zero-sum, polynomial games whose pay-off sets are computable (...)
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  36.  96
    Cooperative provision of indivisible public goods.Pierre Dehez - 2013 - Theory and Decision 74 (1):13-29.
    A community faces the obligation of providing an indivisible public good that each of its members is able to provide at a certain cost. The solution is to rely on the member who can provide the public good at the lowest cost, with a due compensation from the other members. This problem has been studied in a non-cooperative setting by Kleindorfer and Sertel. They propose an auction mechanism that results in an interval of possible individual contributions whose lower bound (...)
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  37.  43
    On games under expected utility with rank dependent probabilities.Klaus Ritzberger - 1996 - Theory and Decision 40 (1):1-27.
  38.  47
    A Philosophical Foundation of Non-Additive Measure and Probability.Sebastian Maaß - 2006 - Theory and Decision 60 (2-3):175-191.
    In this paper, non-additivity of a set function is interpreted as a method to express relations between sets which are not modeled in a set theoretic way. Drawing upon a concept called “quasi-analysis” of the philosopher Rudolf Carnap, we introduce a transform for sets, functions, and set functions to formalize this idea. Any image-set under this transform can be interpreted as a class of (quasi-)components or (quasi-)properties representing the original set. We show that non-additive set functions can be represented as (...)
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  39.  22
    An intersubjective model of agency for game theory.Vivienne Brown - 2020 - Economics and Philosophy 36 (3):355-382.
    This paper proposes a new interpretation of non-cooperative games that shows why the unilateralism of best-reply reasoning fails to capture the mutuality of strategic interdependence. Drawing on an intersubjective approach to theorizing individual agency in shared context, including a non-individualistic model of common belief without infinite regress, the paper develops a general model of a 2 × 2 simultaneous one-shot non-cooperative game and applies it to games including Hi-Lo, Stag Hunt, Prisoners’ Dilemma, Chicken, BoS and Matching (...)
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  40.  56
    An axiomatization of the kernel for TU games through reduced game monotonicity and reduced dominance.Theo Driessen & Cheng-Cheng Hu - 2013 - Theory and Decision 74 (1):1-12.
    In the framework of transferable utility games, we modify the 2-person Davis–Maschler reduced game to ensure non-emptiness of the imputation set of the adapted 2-person reduced game. Based on the modification, we propose two new axioms: reduced game monotonicity and reduced dominance. Using RGM, RD, NE, Covariance under strategic equivalence, Equal treatment property and Pareto optimality, we are able to characterize the kernel.
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  41.  10
    The Nature and Motivation of Human Cooperation from Variant Public Goods Games.Yigui Zhang, Qin Zhu & Zhongqiu Li - 2024 - Human Nature 35 (4):411-429.
    This study aims to reveal the nature and motivation of human cooperation. By adopting the public goods game paradigm of competition and repetition, and introducing factors such as punishment and heterogeneous contributions, an experiment was conducted at Nanjing University in China, where 224 undergraduate students participated in seven games, including intragroup and intergroup competition. Meanwhile, participants’ social value orientation (SVO) was measured. The results indicated that cooperation (non-zero contribution) was the common choice for participants, but their contributions varied across (...)
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  42.  74
    On Hobbes’s state of nature and game theory.Bertrand Crettez - 2017 - Theory and Decision 83 (4):499-511.
    Hobbes’s state of nature is often analyzed in two-person two-action non-cooperative games. By definition, this literature only focuses on duels. Yet, if we consider general games, i.e., with more than two agents, analyzing Hobbes’s state of nature in terms of duel is not completely satisfactory, since it is a very specific interpretation of the war of all against all. Therefore, we propose a definition of the state of nature for games with an arbitrary number of players. (...)
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  43. Socially Structured Games.P. Jean-Jacques Herings, Gerard Van Der Laan & Dolf Talman - 2007 - Theory and Decision 62 (1):1-29.
    We generalize the concept of a cooperative non-transferable utility game by introducing a socially structured game. In a socially structured game every coalition of players can organize themselves according to one or more internal organizations to generate payoffs. Each admissible internal organization on a coalition yields a set of payoffs attainable by the members of this coalition. The strengths of the players within an internal organization depend on the structure of the internal organization and are represented by an exogenously (...)
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  44.  37
    Message Exchange Games in Strategic Contexts.Nicholas Asher, Soumya Paul & Antoine Venant - 2017 - Journal of Philosophical Logic 46 (4):355-404.
    When two people engage in a conversation, knowingly or unknowingly, they are playing a game. Players of such games have diverse objectives, or winning conditions: an applicant trying to convince her potential employer of her eligibility over that of a competitor, a prosecutor trying to convict a defendant, a politician trying to convince an electorate in a political debate, and so on. We argue that infinitary games offer a natural model for many structural characteristics of such conversations. We (...)
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  45.  18
    On the $$\gamma $$-core of asymmetric aggregative games.Giorgos Stamatopoulos - 2020 - Theory and Decision 88 (4):493-504.
    This paper analyzes the core of cooperative games generated by asymmetric aggregative normal-form games, i.e., games where the payoff of each player depends on his strategy and the sum of the strategies of all players. We assume that each coalition calculates its worth presuming that the outside players stand alone and select individually best strategies. We show that under some mild monotonicity assumptions on payoffs, the resulting cooperative game is balanced and has a non-empty core. (...)
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  46. Conspiring with the Enemy: The Ethic of Cooperation in Warfare.Yvonne Chiu - 2019 - New York, NY, USA: Columbia University Press.
    *North American Society for Social Philosophy (NASSP) Book Award 2019.* -/- *International Studies Association (ISA) - International Ethics Section Book Award 2021.* -/- Although military mores have relied primarily on just war theory, the ethic of cooperation in warfare (ECW)—between enemies even as they are trying to kill each other—is as central to the practice of warfare and to conceptualization of its morality. Neither game theory nor unilateral moral duties (God-given or otherwise) can explain the explicit language of cooperation in (...)
  47.  16
    The survival game: Impression management and strategies of survival under extreme conditions in a Soviet Gulag prison camp.Gunnar Lind Haase Svendsen, Urs Steiner Brandt & Gert Tinggaard Svendsen - 2023 - Theory and Society 52 (3):509-541.
    How do people survive under extreme conditions? Will selfish, non-cooperating free-rider types – the solo players – have the best chances of surviving? Or would cooperating, hard-working types – the team players – have higher chances? All morale put aside, it is interesting to know whether non-cooperation or cooperation pays off in a game characterized by scarcity and hard competition for survival. A study of people in such a Hobbesian state of nature can also teach us important lessons about social (...)
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  48.  37
    A logical characterisation of qualitative coalitional games.Paul E. Dunne, Wiebe van der Hoek & Michael Wooldridge - 2007 - Journal of Applied Non-Classical Logics 17 (4):477-509.
    Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goal to achieve, and in which agents must typically cooperate with others in order to satisfy their goals. In this paper, we show how it is possible to reason about QCGs using Coalition Logic (CL), a formalism intended to facilitate reasoning about coalitional powers in game-like multiagent systems. We introduce a (...)
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  49.  1
    Convexity and the Shapley value of Bertrand oligopoly TU-games in $$\beta$$-characteristic function form.Dongshuang Hou, Aymeric Lardon & Theo Driessen - forthcoming - Theory and Decision:1-18.
    The Bertrand oligopoly situation with Shubik’s demand functions is modeled as a cooperative transferable utility game in $$\beta$$ -characteristic function form. To achieve this, two sequential optimization problems are solved to describe the worth of each coalition in the associated Bertrand oligopoly transferable utility game. First, we show that these games are convex, indicating strong incentives for large-scale cooperation between firms. Second, the Shapley value of these games is fully determined by applying the linearity to a decomposition (...)
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  50.  58
    The Intrinsic Quantum Nature of Nash Equilibrium Mixtures.Yohan Pelosse - 2016 - Journal of Philosophical Logic 45 (1):25-64.
    In classical game theory the idea that players randomize between their actions according to a particular optimal probability distribution has always been viewed as puzzling. In this paper, we establish a fundamental connection between n-person normal form games and quantum mechanics, which eliminates the conceptual problems of these random strategies. While the two theories have been regarded as distinct, our main theorem proves that if we do not give any other piece of information to a player in a game, (...)
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