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  1.  8
    Designing courses with sustainable virtual learning communities: a STEM teacher candidate course that extends beyond higher education.Marvin Evans, Elizabeth Trolli, Ashlyn Pierson & Shantanu Tilak - 2023 - Journal of Computing in Higher Education.
    College graduates, especially teachers, often feel alienated when starting their careers as they may lack robust support systems to help them address daily difficulties. Researchers study online learning communities as a model to address this missing support system; however, very little research exists on the benefits of embedding these learning communities into Science, Technology, Engineering, and Mathematics (STEM) teacher candidates’ (TC) coursework. In this design case, we identified that a sustained Reddit social media learning community (SMLC) embedded within a technology (...)
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  2.  94
    Using social network analysis as a cybernetic modelling facility for participatory design in technology-supported college curricula.Shantanu Tilak, Marvin Evans, Ziye Wen & Michael Glassman - 2023 - Systemic Practice and Action Research 36:691-724.
    Despite iterative learning design being increasingly implemented, such approaches are often delineated by well-defined periods of design/implementation. However, second-order cybernetics, which suggests a participatory approach to learning design, involves responsively adapting learning environments to meet students’ needs, treating them as agentic participants in the classroom. In our mixed methods study, we investigate whether such a process can facilitate egalitarian participation and collaborative interactions in a technology-assisted classroom. We use the example of a graduate psychology class of 17 students and suggest (...)
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  3. Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students.Irina Kuznetcova, Michael Glassman, Shantanu Tilak, Ziye Wen, Marvin Evans, Logan Pelfrey & Tzu-Jung Lin - 2022 - Computers and Education 192.
    Visuospatial (VS) skills, or one’s ability to mentally manipulate spatial information about objects, are critical to STEM enrollment, retention, and achievement. Low level of VS skills may deter some people from joining the STEM workforce or complicate their learning experience. While there is plenty of evidence suggesting that VS skills can be improved through training, few accessible training programs exist as of now, particularly for younger students. The current study proposes a new direction of VS training focusing on the development (...)
     
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    The Potential of Second-Order Cybernetics in the College Classroom.Shantanu Tilak, Shayan Doroudi, Thomas Manning, Paul Pangaro, Michael Glassman, Ziye Wen, Marvin Evans & Bernard C. E. Scott - 2023 - Relating Systems Thinking and Design Symposium.
    This workshop unearths the potential of applying principles of cybernetics to curriculum and educational technology design. Here, we focus on using technology-assisted learning scenarios at the confluence of education, psychology, and computer science as an asset for adults to learn the skills for critical Internet navigation; skills we argue are an integral part of life in the Information Age. The first part of the workshop begins with an introduction to what von Foerster called Gordon Pask’s first theorem (a basic framework (...)
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