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  1.  26
    Bioshock and Philosophy: Irrational Game, Rational Book.Luke Cuddy & William Irwin (eds.) - 2015 - Malden, MA: Wiley-Blackwell.
    Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. _BioShock and Philosophy: Irrational Game, Rational Book _presents expert reflections by philosophers on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter Explores what _BioShock_ teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of (...)
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  2. Setting up the game.Luke Cuddy - 2008 - In The Legend of Zelda and Philosophy: I Link Therefore I Am. Open Court.
     
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  3.  42
    The Art of Videogames by tavinor, grant.Luke Cuddy - 2011 - Journal of Aesthetics and Art Criticism 69 (4):430-433.
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  4.  65
    The Legend of Zelda and Philosophy: I Link Therefore I Am.Luke Cuddy (ed.) - 2008 - Open Court.
    "Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.
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  5. Zelda as art.Luke Cuddy - 2008 - In The Legend of Zelda and Philosophy: I Link Therefore I Am. Open Court.
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