Perception, imagery, and the sensorimotor loop
Abstract
I have argued elsewhere that imagery and represention are best explained as the result of operations of neurally implemented emulators of an agent's body and environment. In this article I extend the theory of emulation to address perceptual processing as well. The key notion will be that of an emulator of an agent's egocentric behavioral space. This emulator, when run off-line, produces mental imagery, including transformations such as visual image rotations. However, while on-line, it is used to process information from sensory systems, resulting in perception (in this regard, the theory is similar to that proposed by Kosslyn (1994)). This emulator is what provides the theory in theory-laden perception. I close by arguing briefly that the spatial character of perception is to be explained as the contribution of the egocentric behavioral space emulator