Abstract
Surface flattening plays an important role in the whole process of garment design. We proposed a novel method by using three-dimensional triangle mesh flattening in this study. First, the three-dimensional triangle mesh is flattened to a two-dimensional plane to approximate the original surface. The initial flattening results are then used as preliminary guesses for subsequent optimizations. Considering that the deformation energy in the real woven fabric is related to tensile or shear deformation, a simplified fabric deformation model based on energy is proposed to update the energy distribution to determine the best two-dimensional pattern. An innovative unified axis system process is proposed to obtain the deformation energy, and energy relaxation in local flattening is proposed to release the distortion of flattening. Finally, the experimental results show that complex surfaces such as garments could achieve better flattening results. Compared with other energy-based methods in garment design, our proposed methods are more flexible and practical.