Supporting Argumentation Schemes in Argumentative Dialogue Games

Studies in Logic, Grammar and Rhetoric 36 (1):171-191 (2014)
  Copy   BIBTEX

Abstract

This paper reports preliminary work into the exploitation of argumentation schemes within dialogue games. We identify a property of dialogue games that we call “scheme awareness” that captures the relationship between dialogue game systems and argumentation schemes. Scheme awareness is used to examine the ways in which existing dialogue games utilise argumentation schemes and consequently the degree with which a dialogue game can be used to construct argument structures. The aim is to develop a set of guidelines for dialogue game design, which feed into a set of Dialogue Game Description Language (DGDL) extensions in turn enabling dialogue games to better exploit argumentation schemes.

Other Versions

No versions found

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 101,173

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Analytics

Added to PP
2014-04-24

Downloads
40 (#560,171)

6 months
9 (#480,483)

Historical graph of downloads
How can I increase my downloads?

Author's Profile

Simon Wells
University of Edinburgh

References found in this work

On the application of inductive logic.Rudolf Carnap - 1947 - Philosophy and Phenomenological Research 8 (1):133-148.

Add more references