GRAMATYKA „WIERZYĆ” RELIGIJNEGO W KONTEKŚCIE GIER JĘZYKOWYCH
Abstract
THE GRAMMAR OF RELIGIOUS “TO BELIEVE”
IN THE CONTEXT OF LANGUAGES GAMES
Wittgenstein’s philosophy of religion is not very well known in polish
philosophical literature. His conception of language-games is sometimes
vague. The article presents the problem of faith and religion in
the context of Wittgenstein's language-games. The trouble with it is lack
of precise definition of language-game. Still, under certain conditions,
we can discuss faith and religion from the perspective of languagegames.
It becomes possible to indicate a specific religious language
which could be treated as a language-game. Three components characteristic
for language-games - some set of words (vocabulary), grammar,
and form of life (which is inseparably related to language-game) - could
be separated also for religious language. In the face of studies, faith appears
as inseparably related to activity. That means that the believer is
pushed to specified activities, and we can't talk about faith without these
activities. Faith is a "picture" which affects the lives of believers and
forms them.