Games and the Good

Aristotelian Society Supplementary Volume 80:217-264 (2006)
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Abstract

[Thomas Hurka] Using Bernard Suits's brilliant analysis of playing a game, this paper examines the intrinsic value of game-playing. It argues that two elements in Suits's analysis make success in games difficult, which is one ground of value, while a third involves choosing a good activity for the property that makes it good, which is a further ground. The paper concludes by arguing that game-playing is the paradigm modern as against classical value: since its goal is intrinsically trivial, its value is entirely one of process rather than product, journey rather than destination. /// [John Tasioulas] This paper contends that play, not achievement, is the primary intrinsic good internal to game-playing, and supports a relational, as opposed to formal, conception of achievement.

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original Hurka, Thomas (2006) "Games and the good". Proceedings of the Aristotelian Society 106(1):217-235
edition Hurka, Thomas; Tasioulas, John (2006) "Games and the good". Proceedings of the Aristotelian Society 106(1):237-264

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Thomas Hurka
University of Toronto, St. George Campus

Citations of this work

Effort and Achievement.Hasko von Kriegstein - 2017 - Utilitas 29 (1):27-51.
Philosophy of games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.
Competition as cooperation.C. Thi Nguyen - 2017 - Journal of the Philosophy of Sport 44 (1):123-137.

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